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Advanced [show]


Peter Lester, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long golden hair reaches down to his waist. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is mildly Human supremacist, though he does not identify as such. Animals are drawn to him, and he is able to talk to them.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry his brother to traveling adventurers

Ideals: Gifted, Fighting. Flaws: Racist. Bonds: Adventurer, Family. Occupation: Merchant

Voice: Italian accent

Attributes [hide]

Peter Lester, Male Human Adept 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 9 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)8 (-1) 14 (+2)14 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 1 Minor magic item.


Social Check DCs


Gerald Snape, Male Human [Permalink]

Personal [hide]

Description: He wears a tan wide-brimmed hat and tan clothes, and he perpetually has his scythe ready. His white hair is lengthy and is close to two feet long. His violet eyes peer out from beneath his wide-brimmed tan hat.

Personality: He is overprotective of those who hire his services. He is harsh and unforgiving.

History: The child of a Dyer, who enjoyed hunting, Gerald was taken on many hunting expeditions. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: To protect his home; and many goblins want him driven away

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Guardian, Nature, Enemies. Occupation: Mercenary

Voice: Excited and jittery

Attributes [hide]

Gerald Snape, Male Human Commoner 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)11 (+0) 16 (+3)10 (+0)
Skills Perception +6, Sleight of Hand +6
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 4000 sp. Moss agate (15 gp). Deep blue spinel (600 gp). Banded agate (15 gp). 1 Minor magic item.


Social Check DCs


Heward Cromwell, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a large black jacket. His black hair is long and unkept. His green unseeing eyes seem to look past you.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Human people; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Disease, Racist. Bonds: In love, Immigrant. Occupation: Junk Dealer

Voice: Excited and jittery

Attributes [hide]

Heward Cromwell, Male Human Rogue 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 52 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)13 (+1) 7 (-2)16 (+3)
Skills Arcana +4, Athletics +5
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +5

Possessions: 500 gp. Silver comb with moonstones (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Old masterpiece painting (600 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp).


Social Check DCs


Solomon Digby, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a black poncho over his likewise colored trousers and shirt. He has no hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: When he was but 6 years old his parents immigrated from the south. A few years later when the west was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and an old rival family wants him found

Flaws: Ugly. Bonds: Guardian, Religious, Immigrant, Family. Occupation: Cartwright

Voice: Thin and wheezing

Attributes [hide]

Solomon Digby, Male Human Barbarian 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)14 (+2) 8 (-1)13 (+1)
Skills History +5, Perception +2
Senses Passive Perception 12
Languages Common, Auran, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gerard Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a well pressed and immaculate suit (or dress). His golden hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast plains. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wishes to resurrect an old love; and he has passion for adventuring and risk

Bonds: Attractive, Adventurer, Nature, In love. Occupation: Baker

Voice: Stutters

Attributes [hide]

Gerard Wilberforce, Male Human Aristocrat 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)12 (+1) 11 (+0)13 (+1)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 9000 cp. Onyx (20 gp). Jasper (20 gp). 1 Minor magic item.


Social Check DCs

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