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NPC Generator

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Advanced [show]


Richard Browning, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is slicked back into a classic pompadour. His amber unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Richard embodies much of what other species detest in the Humans. He also has developed a complete distrust of the Fortune-teller profession.

History: Richard hails from a village terrorized by dire rats. A freak accident while working with his Fortune-teller mother left him crippled. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Further expansion of business; and expand his business

Ideals: Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Job, Enemies. Occupation: Barkeep

Voice: Speaks with back of mouth

Attributes [hide]

Richard Browning, Male Human Warlock 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)9 (-1) 12 (+1)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Average lock. 1 Silk rope.


Social Check DCs


Lance Blyth, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His white hair is knotted and matted. He wears a mask on his face.

Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. He also is a firm believer in the manly ideal.

History: Lance was born in the south. At a young age he loved to build and create. Lance was born on a far southern desert where he grew up under the tutelage of his mother, an expert Locksmith. He became a Locksmith soon after.

Motivation: To prove his worth to the world.

Ideals: Persistence. Flaws: Impulsive. Bonds: Job, Immigrant. Occupation: Locksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Lance Blyth, Male Human Barbarian 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 52 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)18 (+4) 15 (+2)8 (-1)
Skills Acrobatics +6, History +7
Senses Passive Perception 12
Languages Common, Druidic, Auran, Ignan, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +7

Possessions: 800 gp. Citrine (30 gp). Silver pearl (40 gp). 1 Minor magic item.


Social Check DCs


Henry Richie, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a custom-built plate barding that's adorned with black lining and desert motifs. He wears a colorful flower in his auburn hair. His eyes are likewise hazel.

Personality: He dislikes all the random violence that takes place in the north. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Farmer and was forced into it by his family; and regain custody of his son

Ideals: Pacifist. Bonds: Poor, Attractive, Family, Mentor. Occupation: Farmer

Voice: Dutch accent

Attributes [hide]

Henry Richie, Male Human Paladin 8
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 57 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Blackwood, Male Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He wears tight fitting clothing which further accentuates his frame. He has moderate length silver hair. His amber eyes lackadaisically let the world flow into them.

Personality: Calm and collected, he is a well trained Spice Merchant. He is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village he learned the ways of the warrior from his father. He worked as a nervous Spice Merchant and found it very stressful. He struck the Spice Merchant job and began his own company from there.

Motivation: He is wracked by social anxiety; and wants to open a new tavern

Ideals: Gifted, Fighting. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Spice Merchant

Voice: High pitched and raspy

Attributes [hide]

Roger Blackwood, Male Human Bard 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 9 (-1)18 (+4)
Skills Nature +2, Persuasion +6
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Reynard Brady, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has styled his golden hair well, parting it to the left. His eyes are hazel and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gifted from a young age, Reynard studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 3 years.

Motivation: To reunite with his absent mother; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Job, Family. Occupation: Spy

Voice: Soothing and warm

Attributes [hide]

Reynard Brady, Male Human Commoner 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)14 (+2) 12 (+1)16 (+3)
Skills Investigation +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Red-brown spinel (150 gp).


Social Check DCs

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