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NPC Generator

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Advanced [show]


Gerald Kimberley, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He sports a long black beard, and similarly colored long hair. His violet eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Animals are drawn to him, and he is able to talk to them.

History: He got into the Dyer business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Fisher, but doesn't like to broadcast it.

Motivation: He's attracted to the PC; and further expansion of business

Ideals: Gifted. Flaws: Depressed. Bonds: Job, Mentor, Has a crush. Occupation: Dyer

Voice: French accent

Attributes [hide]

Gerald Kimberley, Male Human Druid 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Geoffrey Graham, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has moderate length chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken from his home at a very young age. He was granted martial powers by his dying sister.

Motivation: Many gnolls want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Disease, Fearful. Bonds: Slave, Enemies. Occupation: Mayor

Voice: Pirate accent

Attributes [hide]

Geoffrey Graham, Male Human Barbarian 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 41 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 12 (+1)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 30 pp. Gold and topaz bottle stopper cork (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp).


Social Check DCs


Alex Hadlee, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His skin is also unnaturally pale. His auburn hair is lengthy and is close to two feet long. His brown eyes have a joyful gleam in them most of the time.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is frequently practicing swordplay.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was a soldier and died while he was still young. Alex was left his father's suit of armor and trained in its use and care. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army; and to clean up the streets

Ideals: Justice. Flaws: Ugly. Bonds: Military, Poor. Occupation: Bookbinder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Alex Hadlee, Male Human Monk 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 15 (+2)16 (+3)
Skills Insight +4, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). A delicate silver chain set with a tourmaline (70 gp). 1 Minor magic item.


Social Check DCs


Shane Landon, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of clubs on his belt, each one with a aquamarine on the hilt. He has dyed his greying black hair a little too much giving a sharp black color. He has a dull look in his blue eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the west. He struck it rich when he found rare goods in large quantities. He now spends his time doing works of charity.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Fighting, Philantrophist. Bonds: Attractive, Rich, Immigrant. Occupation: Bricklayer

Voice: Indian accent

Attributes [hide]

Shane Landon, Male Human Rogue 9
Medium (6'6") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 40 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)9 (-1) 14 (+2)10 (+0)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +3

Possessions: 900 gp. Star rose quartz (50 gp). Rich purple corundum (1200 gp). Zircon (50 gp). Golden pearl (140 gp). Jade (140 gp). Sardonyx (50 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Hamilton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is renowned for his bright green suits and hats. He is tall, broad shouldered and powerfully built. His tied-back hair is brown. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a poor family in the city he treasured whatever gifts he got. His father took him hunting and taught him how to get in the mind of other creatures. He has never given up on his music dream.

Motivation: He wants to get laid; and he has a crush on the local miller

Ideals: Justice, Artistic. Flaws: Insomniac. Bonds: Poor, Nature, Has a crush. Occupation: Brewer

Voice: Pronounces O like U

Attributes [hide]

Percival Hamilton, Male Human Barbarian 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 40 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)12 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 60 pp. Aquamarine (1200 gp). Moonstone (40 gp). Citrine (40 gp). 1 Minor magic item.


Social Check DCs

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