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NPC Generator

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Advanced [show]


Gomory Hale, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears a blue vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his blue boots flare out at the collars. His auburn hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He believes the world needs to unite to get rid of illithids once and for all.

History: Gomory was raised in a hard working conservative environment. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has worked as a Miner like his mother before him.

Motivation: He wants revenge against illithids; and a deep hatred of illithids

Ideals: Impeccable, Gifted. Bonds: Attractive, Enemies, Job. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

Gomory Hale, Male Human Bard 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)11 (+0) 11 (+0)14 (+2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp.


Social Check DCs


Trey Mitchell, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a long chestnut beard with little hanging trinkets. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is very quiet and rarely speaks above a whisper. He pushes his goals aggressively. He is also a coward if confronted.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Trey reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Addict, Shy, Fearful. Bonds: Military. Occupation: Shoemaker

Voice: Scandinavian accent

Attributes [hide]

Trey Mitchell, Male Human Commoner 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)14 (+2) 9 (-1)11 (+0)
Skills Athletics +3, Insight +2
Senses Passive Perception 9
Languages Common, Draconic, Orc
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 1000 sp.


Social Check DCs


Kyle Thornton, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is cut jaggedly and amateurishly. His blue eyes peer out from beneath his Stetson black hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. The war was a terrible time for him, and Kyle does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Kyle reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Engraver.

Motivation: He feels kind of lost in life; and expand his business

Ideals: Joker, Gifted. Flaws: Depressed. Bonds: Military, Job. Occupation: Engraver

Voice: Pronounces difficult words wrong

Attributes [hide]

Kyle Thornton, Male Human Cleric 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 16 (+3)7 (-2)
Skills History +4, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 800 gp. Rich purple corundum (500 gp). 1 Full Plate.


Social Check DCs


Don Lindsey, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and wears a brown vest and prefers red and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is braided into rings. His gray eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He comes from a rich southern family. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Optimist, Gifted. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Dilettante

Voice: Speaks through clenched teeth

Attributes [hide]

Don Lindsey, Male Human Rogue 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 16 (+3)11 (+0)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Aquan, Druidic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. Black star sapphire (1100 gp). Tourmaline (160 gp).


Social Check DCs


Drogo Read, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears many layers of old clothing at all times. His silver hair is lengthy and is close to two feet long. His eyes are blue and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Flattery will make him almost putty in your hands.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Flaws: Ugly, Selfish, Racist. Bonds: Poor, Religious. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Drogo Read, Male Human Druid 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 6 (-2)14 (+2) 17 (+3)10 (+0)
Skills Religion +5, Survival +6
Senses Passive Perception 13
Languages Common, Sylvan, Auran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item.


Social Check DCs

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