Justin Rowley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a green tunic with white highlights, and long yellow pants that bunch up around his shoes. He sports a long white beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Fletcher, but he was a colossal failure. He struck the Performer job and began his own company from there.
Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg
Ideals: Gifted, Optimist. Flaws: Mundane, Impulsive. Bonds: Attractive, Job. Occupation: Performer
Voice: Boston accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 10 (+0) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Sylvan, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 2900 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Wymar Benson, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of sickles on his belt, each one with a aquamarine on the hilt. He keeps his red hair in a pixie cut. His hazel eyes dart from person to person.
Personality: He is overprotective of those who hire his services. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He got into the Dilettante business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their son. He worked as a Dilettante, and he later adopted a second son.
Motivation: Doesn't want to be a Dilettante and was forced into it by his family; and wants to raise his children well
Ideals: Fighting. Bonds: Poor, Guardian, Family, Job. Occupation: Dilettante
Voice: Low and grunting
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 200 gp.
Arnold Paxton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He has a slight overbite and is overall scrawny. His red hair is braided into rings. He has brown eyes and a violet hat with a tan feather.
Personality: Stoic and calm, he prefers to meditate than take action. He believes the world needs to unite to get rid of dire rats once and for all.
History: The child of western immigrants he idolized his mother. Arnold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Expand his business; and several ex partners dislike his way of doing things and want revenge
Ideals: Disciplined. Bonds: Enemies, Immigrant, Adventurer, Job. Occupation: Map Maker
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 53 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 16 (+3) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hubert Fawcett, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a brown shirt with thin blue vertical stripes and white pants. His blonde hair is thinning but still full. His eyes are likewise blue. His teeth are white and perfect.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Hubert and his spouse have recently divorced.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Antagonistic, Forgetful. Bonds: Attractive, Immigrant. Occupation: Baker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
John Mitchell, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he prefers to wear brown clothing when he does not wear armor. His black hair is styled in orderly dreadlocks. His amber eyes dart from person to person to random spaces in the air.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Animals are drawn to him, and he is able to talk to them.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Brewer father left him crippled. Days after completing his studies, news broke out that his hometown was attacked by goblins. John was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: He feels kind of lost in life; and wants to open a new tavern
Ideals: Gifted. Flaws: Depressed, Disease. Bonds: Enemies, Job. Occupation: Fisher
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Draconic, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 2000 sp. Azurite (4 gp). 1 Minor magic item.
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