Tim Van Es, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his scimitar. He keeps his auburn hair in a flapper bob. His amber eyes have a joyful gleam in them most of the time.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He enjoys reading and quiet.
History: Born in a small village he learned the ways of the warrior from his mother. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he has a crush on the local layabout
Ideals: Philantrophist, Logical, Fighting. Bonds: Poor. Occupation: Butcher
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 24 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 11 (+0) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lewis Yardley, Male Human [Permalink]
Personal [hide]
Description: This man wears skinny pants and wears a white and green robe with the hood down. He is muscular with a powerful set of arms. He has no hair. He has gray eyes and a white hat with a green feather.
Personality: He is almost excessively polite to everyone, even when angry. He also is a firm believer in the manly ideal.
History: He is the product a well kept family trust fund and as such has never really known need. His family was turned out during the war. He and his family wandered south to less war torn lands. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is greedy; and he has money and likes to spend it
Flaws: Ugly, Shy, Impulsive, PTSD. Bonds: Rich. Occupation: Body Guard
Voice: Raspy
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 75 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 18 (+4) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Infernal, Giant
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 40000 cp.
Solomon Palomarez, Male Human [Permalink]
Personal [hide]
Description: Standing 5'9", this man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has moderate length red hair. He tend to wears goggles to shield his eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Solomon is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His family was turned out during the war. He and his family wandered west to less war torn lands. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk; and his relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Antagonistic, PTSD. Bonds: Adventurer, Family. Occupation: Butcher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 10 (+0) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
Possessions: 200 gp.
Gilbert Nibley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears a well pressed and immaculate suit (or dress). He has a hunchback. His hair, while still mostly black, has prominent grey streaks. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is witty, but his monotone delivery comes off as unnerving His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He is the product a well kept family trust fund and as such has never really known need. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He got away from his former life and has fallen to alcoholism.
Motivation: To unite with his sister; and he has money and likes to spend it
Ideals: Joker. Flaws: Ugly, Addict. Bonds: Family, Rich. Occupation: Tanner
Voice: Shortens vowels
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
Possessions: 1900 sp.
Tim Stansfield, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep red leather and dull green iron scale mail. His silver hair is still thick. He wears round tiny glasses practically rammed into his face.
Personality: Cocky and sure of himself, he believes he is the best Dyer born in the past three hundred years. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Tim was raised in a hard working conservative environment. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Tim's homeland. Tim decided to take the middle way and become a bodyguard. He has worked as a Dyer like his father before him.
Motivation: Further expansion of business; and to be a cook again
Ideals: Optimist, Fighting. Bonds: Job, In love, Immigrant. Occupation: Dyer
Voice: German accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 3000 cp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!