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NPC Generator

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Advanced [show]


Tim Oakes, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing colorful clothing, dressed as a Map Maker. His red hair is knotted and matted. His hazel eyes peer out from beneath his deerstalker blue hat.

Personality: While he acts the brute, he is far gentler than he would appear. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has had some formal singing training, and achieved minor success. He has worked as a Map Maker like his mother before him.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new map maker responsibilities is difficult

Ideals: Fighting, Artistic. Bonds: Family, Immigrant, Job, Religious. Occupation: Map Maker

Voice: Soft and melodious

Attributes [hide]

Tim Oakes, Male Human Barbarian 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)15 (+2) 9 (-1)13 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 9
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 20 pp.


Social Check DCs


Manfred Fawcett, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has styled his chestnut hair well, parting it to the right. He has a tattooed face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Selfish, Disease. Bonds: Immigrant, Adventurer. Occupation: Stylist

Voice: Speaks with lips pursed

Attributes [hide]

Manfred Fawcett, Male Human Fighter 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)15 (+2) 12 (+1)13 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Aquan, Goblin
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kody Nash, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor. He carries a battered hand crossbow and tarnished scimitar as well. He has wavy chestnut hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is harsh and unforgiving.

History: Kody was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Kody was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Kody's father didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Disciplined. Flaws: Addict, Insane, Antagonistic. Bonds: Poor. Occupation: Cartwright

Voice: Gruff and masculine

Attributes [hide]

Kody Nash, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 10 (+0)9 (-1)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. Black pearl (900 gp). Rose (70 gp). Black pearl (900 gp). 1 Minor magic item.


Social Check DCs


Cory Wellington, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His blue eyes are slightly larger than normal.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Like his mother and his brother before him, after school he went straight into learning to become a Locksmith. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Joker, Fighting. Bonds: Rich, Adventurer, Religious, Job. Occupation: Locksmith

Voice: Boston accent

Attributes [hide]

Cory Wellington, Male Human Fighter 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 8 (-1)6 (-2)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4

Possessions: 6000 sp. Blue sapphire (1300 gp). Sard (30 gp). Lapis lazuli (6 gp). Coral (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Gresham, Male Human [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a black coat. He is muscular with a powerful set of arms. He wears a small hat to cover his moderate length golden hair. His face is scarred and worn.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He works hard and plays hard.

History: He was born in a small mountains village. A freak accident while working with his Engraver mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor.

Ideals: Passionate. Flaws: Ugly, Hedonist, Disease. Bonds: Nature. Occupation: Courier

Voice: Jittery and nervous

Attributes [hide]

Kyle Gresham, Male Human Druid 8
Medium (5'11") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 34 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)14 (+2) 6 (-2)17 (+3)
Skills Acrobatics +6, Insight +1
Senses Passive Perception 8
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1600 gp.


Social Check DCs

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