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Advanced [show]


Peter Gresham, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He has a penchant for wearing a ring with an oversized amber on his right hand. With a patchy white beard and wild white hair. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the recently deceased. He does not believe in violence as a means to an end. He is a dedicated Detective but believes his peers are too gung-ho.

History: Born in the north to a Detective, Peter learned a great deal about his mother's area of expertise. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has never given up on his writing dream.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult.

Ideals: Gifted, Pacifist, Artistic. Bonds: Rich, Job. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Peter Gresham, Male Human Sorcerer 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)11 (+0) 15 (+2)15 (+2)
Skills Insight +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: Just what you see.


Social Check DCs


William Appleton, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this northern man is wearing the road beaten gear of a warrior. His auburn hair and beard is wavy and long. His green eyes are slightly larger than normal.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Sold as a small child to a necromancer, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to unite with his brother

Ideals: Fighting, Athletic, Justice. Bonds: Enemies, Mentor, Family. Occupation: Shepherd

Voice: Thin and wheezing

Attributes [hide]

William Appleton, Male Human Ranger 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 15 (+2)11 (+0) 15 (+2)9 (-1)
Skills Investigation +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp. Fire opal (1200 gp). Chrysoberyl (110 gp). Zircon (70 gp).


Social Check DCs


Gilbert Washington, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears rags and sports a simple walking cane. His hair is golden and curly. His face is covered beneath a completely black helmet.

Personality: Gilbert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was born several months after his father was called into army service. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Fletcher they were divorced and he won custody of their daughter. He worked as a Bellfounder, and he later adopted a second daughter.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father

Ideals: Impeccable, Artistic. Bonds: Poor, Family, Military. Occupation: Bellfounder

Voice: Speaks in third person

Attributes [hide]

Gilbert Washington, Male Human Adept 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)10 (+0) 9 (-1)14 (+2)
Skills Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Everard Elton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and black. He wears large thick round spectacles.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Everard was raised in a hard working conservative environment. A gifted student he started as a Painter, but he got bored and became a Map Maker. He's also a talented Painter, but doesn't like to broadcast it.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Ideals: Optimist. Bonds: Attractive, Adventurer, Job. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

Everard Elton, Male Human Monk 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)14 (+2) 7 (-2)17 (+3)
Skills Intimidation +6, Perception +1
Senses Passive Perception 11
Languages Common, Giant, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 7000 sp. Blue quartz (7 gp). Chalcedony (30 gp).


Social Check DCs


Peter Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He wears a grey collared shirt and yellow pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He keeps his blonde hair in a pixie cut. His eyes are violet and beady.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is lazy, self-centered, vain, and jealous.

History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Selfish. Bonds: Poor, Immigrant. Occupation: Barkeep

Voice: Uses sign language

Attributes [hide]

Peter Cumberbatch, Male Human Warlock 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)10 (+0) 13 (+1)14 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 300 gp.


Social Check DCs

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