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Advanced [show]


Manfred Weld, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His moppish red hair is in a traditional bowl cut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Entrepeneur, Disciplined. Flaws: Addict, Antagonistic. Bonds: Nature. Occupation: Seamstress

Voice: Pronounces O like U

Attributes [hide]

Manfred Weld, Male Human Commoner 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 8 (-1)14 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 8000 sp.


Social Check DCs


Geoffrey Trowbridge, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he dresses like a well dressed Bounty Hunter does. His golden hair is knotted and matted. His eyes are blue and beady.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He is a Doppelganger in disguise. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He inherited the family business which he has now maintained for 4 years.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and sabotage a competitor

Flaws: Ugly. Bonds: Job, Family, Adventurer. Occupation: Bounty Hunter

Voice: Strong lisp

Attributes [hide]

Geoffrey Trowbridge, Male Human Expert 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 9 (-1)13 (+1) 10 (+0)9 (-1)
Skills Insight +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 30 pp. Aquamarine (300 gp). Rhodochrosite (13 gp). Iolite (40 gp). 1 Minor magic item.


Social Check DCs


Kyle Emsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered pastel stockings. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a skull on it. He has moderate length brown hair. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Kyle was born in the south. At a young age he loved to build and create. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bookbinder. He hasn't told them the truth, but wants to settle down with them.

Motivation: To clean up the streets; and to protect his home

Ideals: Gifted, Persistence. Bonds: Rich, Has a crush, Guardian. Occupation: Farmer

Voice: Shortens vowels

Attributes [hide]

Kyle Emsworth, Male Human Rogue 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)14 (+2) 13 (+1)13 (+1)
Skills Athletics +1, Deception +3
Senses Passive Perception 11
Languages Common, Undercommon, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Trym Appleton, Male Human [Permalink]

Personal [hide]

Description: He wears a tan vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his golden hair up in a very large beehive style do. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a habit of throwing himself into exceedingly dangerous situations.

History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Brewer for hire.

Motivation: He'd like to take his coworkers down a peg; and money/treasure

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Job, Rich. Occupation: Brewer

Voice: Cold and demanding tone

Attributes [hide]

Trym Appleton, Male Human Expert 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)16 (+3) 10 (+0)11 (+0)
Skills Stealth +3
Senses Passive Perception 10
Languages Common, Aquan, Draconic, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Sard (50 gp).


Social Check DCs


Ralf Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is silver and curly. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He plays an instrument quite well.

History: Born to a pair of adventurers, Ralf grew up listening to his father's many stories. Ralf was born on a far western forest where he grew up under the tutelage of his father, an expert Marshal. He has built up a small fortune and can afford his own way.

Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Adventurer, Immigrant. Occupation: Marshal

Voice: Dark and ominous

Attributes [hide]

Ralf Hallewell, Male Human Adept 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)16 (+3) 10 (+0)14 (+2)
Skills Medicine +3, Religion +6
Senses Passive Perception 10
Languages Common, Draconic, Aquan, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 2000 sp. An abacus with copper, silver and gold markers (180 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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