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Advanced [show]


Solomon Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in earthy colors with a tan and green handkerchief worn on his right side. His golden hair, when down, is lengthy. He has several tiny amethyst earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a font of random trivia from the lore and stories he has discovered

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Glassblower arts, while his father instructed him in etiquette, music and courtly manner. As a young adult he joined a group advocating for an improvement in Human conditions. After a long history of fighting, Solomon and his spouse have recently divorced.

Motivation: To get a good night's sleep; and to share knowledge with the world

Ideals: Professionalism, Logical. Flaws: Racist, Antagonistic, Insomniac. Bonds: Rich. Occupation: Glassblower

Voice: Low range voice

Attributes [hide]

Solomon Ainsworth, Male Human Druid 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)13 (+1) 8 (-1)19 (+4)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Godfrey Bristol, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple black robe with white stripes complete with hood. His long auburn hair reaches down to his waist. His eyes are likewise violet.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised in a island tribe. He was taken as a slave by a traveling circus and forced to perform He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A need for knowledge about a nearby landmark; and wants to work out more often

Ideals: Athletic. Flaws: Disease. Bonds: Nature, Adventurer, Slave. Occupation: Junk Dealer

Voice: High pitched and raspy

Attributes [hide]

Godfrey Bristol, Male Human Expert 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)14 (+2) 14 (+2)17 (+3)
Skills Deception +6, Insight +5
Senses Passive Perception 12
Languages Common, Goblin, Ignan
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4

Possessions: 900 gp.


Social Check DCs


Solomon Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a skull on it. He has a very tight haircut. His violet eyes dart from person to person to random spaces in the air.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further he is a bit of a stoner and is frequently out of it.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has been a successful dealer in antiques buying low and selling high.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and his religion dominates his actions

Ideals: Entrepeneur, Joker. Flaws: Addict. Bonds: Religious, Enemies. Occupation: Hunter

Voice: Shortens vowels

Attributes [hide]

Solomon Bradley, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)9 (-1) 8 (-1)14 (+2)
Skills Animal Handling +1, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


Patrick Dryden, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is constantly adorned with expensive silk clothing, often dyed in bright blue and red, and wears rings and necklaces with large, colorful gems and is in decent physical shape. He is bald on top and has large blonde tufts of hair around his ears. His thin eyebrows rest above his beady gray eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with a lost civilization.

History: Born in a small village he learned the ways of the warrior from his father. His druidic abilities were realized during a raid on his village. During his travels, Patrick and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Patrick discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Patrick fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is greedy.

Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Rich, Adventurer. Occupation: Performer

Voice: Rolls R's

Attributes [hide]

Patrick Dryden, Male Human Paladin 8
Medium (5'7") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 56 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)15 (+2) 16 (+3)14 (+2)
Skills Insight +6, Performance +5
Senses Passive Perception 13
Languages Common, Draconic, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow cloak and cross-gartered black stockings. He has a slight overbite and is overall scrawny. His silver hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: This man loves painting and to teach people painting more than just about anything. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born at the edge of vast island. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Fisher job now, and dutifully fulfills any obligations he has.

Motivation: To be a Stylist again.

Ideals: Artistic. Flaws: Secretive. Bonds: Attractive, Nature, Job. Occupation: Fisher

Voice: Loud with bravado

Attributes [hide]

Heward Gracey, Male Human Warrior 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 25 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 6 (-2)15 (+2) 10 (+0)11 (+0)
Skills Deception +3
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0

Possessions: 600 gp. Peridot (80 gp).


Social Check DCs

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