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NPC Generator

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Advanced [show]


Drogo Paxton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is short and brown. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He would rather hide behind his crafts than deal with other people.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying brother.

Motivation: His spouse's relatives view him with great suspicion; and meet up once more with his childhood friend

Ideals: Passionate, Artistic, Gifted. Flaws: Addict, Shy. Occupation: Junk Dealer

Voice: Low range voice

Attributes [hide]

Drogo Paxton, Male Human Sorcerer 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)9 (-1) 9 (-1)12 (+1)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


William Burton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is well dressed, but even with his fine clothing he looks run-down and is in decent physical shape. He wears his brown hair up. His eyes, though not visible through his cowl, are blue.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: William was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He became a Stableman soon after.

Motivation: To prove his worth to the world; and further expansion of business

Ideals: Justice. Flaws: Impulsive. Bonds: Rich, Family, Job. Occupation: Stableman

Voice: Hollow voice

Attributes [hide]

William Burton, Male Human Barbarian 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 29 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 8 (-1)9 (-1) 9 (-1)11 (+0)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 20000 cp. Amber (60 gp). Eye agate (9 gp). 1 Minor magic item.


Social Check DCs


Diggory Walcott, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and dresses well, wearing brown shirts, loose pants, and blazers most of the time. His left hand appears badly burned and disfigured. His hair is greying and his face has many wrinkles. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is extraordinarily eccentric. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Diggory was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town working and never settling down anywhere, but has fallen for a local Banker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC; and his religion dominates his actions

Flaws: Insane. Bonds: Attractive, Has a crush, Religious. Occupation: Gardener

Voice: Sensual and smooth

Attributes [hide]

Diggory Walcott, Male Human Sorcerer 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)14 (+2) 16 (+3)11 (+0)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 2100 sp.


Social Check DCs


William Royal, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear blue tank tops with black pants, and is pretty ugly. His auburn hair, when down, is lengthy. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: William was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Ideals: Philantrophist. Flaws: Ugly, Addict, Antagonistic. Bonds: Family. Occupation: Laborer

Voice: High pitched, excited

Attributes [hide]

William Royal, Male Human Commoner 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 16 (+3)13 (+1)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common, Gnoll, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40000 cp.


Social Check DCs


Godfrey Sydney, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears a fancy grey suit. He has done his best to style his chestnut hair to look like a famous performer. His green unseeing eyes seem to look past you.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is harsh and unforgiving.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To end his boredom; and a deep hatred of brigands

Flaws: Disease, Antagonistic, Mundane. Bonds: Attractive, Nature, Enemies. Occupation: Cook

Voice: Sleepy voice

Attributes [hide]

Godfrey Sydney, Male Human Warrior 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)15 (+2) 11 (+0)12 (+1)
Skills Acrobatics +3
Senses Passive Perception 10
Languages Common, Abyssal, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs

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