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NPC Generator

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Advanced [show]


Manfred Badger, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs and is in decent physical shape. His brown hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is the product a well kept family trust fund and as such has never really known need. Over the years he perfected his riding and shooting skills. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A strong sense of loyalty to Human people; and meet up once more with his childhood friend

Ideals: Professionalism. Flaws: Sensitive, Racist. Bonds: Rich, Nature, Adventurer. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Manfred Badger, Male Human Adept 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)10 (+0) 9 (-1)16 (+3)
Skills Arcana +3, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Aquamarine (400 gp). Moonstone (30 gp). Red-brown spinel (90 gp). Red-brown spinel (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Dalton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is short and auburn. He has brown eyes and a blue hat with a brown feather.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of western immigrants he idolized his mother. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Religious, Immigrant. Occupation: Roofer

Voice: Soft and mumbly

Attributes [hide]

Bertram Dalton, Male Human Barbarian 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)10 (+0) 13 (+1)15 (+2)
Skills Arcana +2, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Richard Bradly, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is unkempt and raggedy. He has blue eyes and a grey hat with a blue feather.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: When he was but 8 years old his parents immigrated from the south. A gifted student he started as a Butcher, but he got bored and became a Body Guard. He inherited the family business which he has now maintained for 13 years.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Passionate. Flaws: Ugly. Bonds: Immigrant, Poor, Job. Occupation: Body Guard

Voice: Shortens vowels

Attributes [hide]

Richard Bradly, Male Human Aristocrat 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)8 (-1) 18 (+4)14 (+2)
Skills Athletics +2, Stealth +3
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2100 sp.


Social Check DCs


Ralf Sharps, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears silk and lounges about seductively, and his gloved hand is found clutching a pickaxe. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His face is covered beneath a completely black helmet.

Personality: He exudes charisma. He is a tour de force of persuasion. He works hard and plays hard.

History: Ralf lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his son; and an old rival family wants him found

Flaws: Hedonist, Antagonistic. Bonds: Attractive, Family. Occupation: Banker

Voice: Forgets to breathe while speaking

Attributes [hide]

Ralf Sharps, Male Human Barbarian 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 58 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)7 (-2) 15 (+2)11 (+0)
Skills Nature +1, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs


Reynard Staurheim, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is dressed in an above average manner. He keeps his long golden hair kept up in a rat tail. His violet eyes dart from person to person to random spaces in the air.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Ploughman mother left him crippled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants a kiss; and money/treasure

Ideals: Opinionated. Flaws: Secretive, Disease. Bonds: Attractive. Occupation: Bricklayer

Voice: Voice breaks

Attributes [hide]

Reynard Staurheim, Male Human Adept 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)15 (+2) 15 (+2)17 (+3)
Skills Deception +5, Insight +4
Senses Passive Perception 12
Languages Common, Draconic, Orc
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp.


Social Check DCs

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