Robert Ridley, Male Human [Permalink]
Personal [hide]
Description: Standing 5'3", this man wears a brown costume with the symbols of strength on his torso. His brown hair is thinning but still full. His ears are large.
Personality: He is fixated on the number 95. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Ugly, Insane. Bonds: Rich, Religious, Enemies. Occupation: Mortician
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Giant, Gnome, Goblin
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 30000 cp. Star ruby (500 gp). Rhodochrosite (6 gp). Golden yellow topaz (500 gp). Red spinel (120 gp).
Hubert Beverly, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He wears a wide-brimmed hat to hide his balding. His violet eyes are passionate and lively.
Personality: Calm and collected, he is a well trained Apothecary. He is a logical person and will generally grow upset if things defy logic and science.
History: Hubert hails from a village terrorized by orcs. He married young, but lost his spouse to orcs. He has worked as a Apothecary like his father before him.
Motivation: He is not mentally stable, and does not behave rationally; and several ex partners dislike his way of doing things and want revenge
Ideals: Logical. Flaws: Depressed, Insane. Bonds: Job, Enemies. Occupation: Apothecary
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 8 (-1) | 7 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp. 1 Minor magic item.
Norman Kirby, Male Human [Permalink]
Personal [hide]
Description: He wears a grey coat over a tan low-cut shirt, and a Stetson hat upon his head. He is physically well-built. He wears a Stetson hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his father.
History: He was born on a small isolated farm. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has never given up on his music dream.
Motivation: He seems to be bored by most things; and retire the richest man in the north
Ideals: Entrepeneur, Artistic. Flaws: Antagonistic, Mundane. Bonds: Nature. Occupation: Bellfounder
Voice: Indian accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 3100 sp. Moss agate (9 gp). Eye agate (9 gp). 1 Everburning torch.
Roland Clare, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a long, grey, dusty cloak. His hair is short and silver. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is very quiet and rarely speaks above a whisper. He would rather hide behind his crafts than deal with other people.
History: Born in the west to a Bookbinder, Roland learned a great deal about his father's area of expertise. His childhood dream was to be a Jeweler, but he was a colossal failure. He became a Bookbinder soon after.
Motivation: To be a Jeweler again; and sabotage a competitor
Ideals: Athletic, Artistic. Flaws: Addict, Shy. Bonds: Job, Immigrant. Occupation: Bookbinder
Voice: Speaks with a cold
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Gerald Spaulding, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing the road beaten gear of a warrior. His white hair is braided into rings. He wears round tiny glasses practically rammed into his face.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His mother raised him in a mountain cabin. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Fighting, Gifted. Flaws: Antagonistic, Depressed. Bonds: Attractive, Nature. Occupation: Spice Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 11 (+0) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Aquan, Auran
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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