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NPC Generator

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Advanced [show]


Clerebold Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His hair is long and golden with streaks of red, and is pulled back with small green clips. His beard is red, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the north his family was never financially stable. His first spouse was a Ploughman, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Clerebold was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Revenge.

Ideals: Logical. Bonds: Enemies, Poor, Family. Occupation: Assassin

Voice: Gruff and masculine

Attributes [hide]

Clerebold Gentry, Male Human Warrior 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)6 (-2) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 2d4-3, Ranged +1 / 2d4-2, Grapple -2

Possessions: 400 gp.


Social Check DCs


Gomory Haley, Male Human [Permalink]

Personal [hide]

Description: He wears just a green suit. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a xeno-phobe, disliking non-Humans.

History: He served in the navy to pay for his family's outstanding loans. As a young adult he joined a group advocating for an improvement in Human conditions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear; and wants to open a new tavern

Flaws: Racist, Disease, Fearful. Bonds: Job, Military. Occupation: Bather

Voice: American accent

Attributes [hide]

Gomory Haley, Male Human Barbarian 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)10 (+0) 11 (+0)17 (+3)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1800 sp.


Social Check DCs


Shane Royston, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he very much looks the part of a Dilettante. His brown hair is slicked back into a classic pompadour. His amber eyes peer out from beneath his wide-brimmed black hat.

Personality: He acts crazy and hedonistic. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his mother and his brother before him, after school he went straight into learning to become a Dilettante. He now travels the world, in search of power and loot.

Motivation: Expand his business.

Flaws: Hedonist, Disease. Bonds: Job, Has a crush, Adventurer. Occupation: Dilettante

Voice: Speaks fast with a slight lisp

Attributes [hide]

Shane Royston, Male Human Expert 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 28000 sp.


Social Check DCs


Everard Reid, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft grey waves gently in the breeze. His wide-brimmed hat is riddled with cuts and holes. He has a tattooed face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Passionate, Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Carter

Voice: Middle-eastern accent

Attributes [hide]

Everard Reid, Male Human Monk 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)9 (-1) 14 (+2)12 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Shane Rutland, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is chestnut, silky, and of moderate length. His violet eyes dart from person to person.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Shane was born with his father's beautiful face. His father was a mechanic, and taught him how to fix just about anything. He has dedicated himself to building a better trade route.

Motivation: He doesn't get along with people that don't share his tastes; and he's attracted to the pc

Ideals: Impeccable, Logical, Persistence. Bonds: Attractive, Adventurer, Has a crush. Occupation: Engraver

Voice: Voice breaks

Attributes [hide]

Shane Rutland, Male Human Wizard 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points -1 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 4 (-3)10 (+0) 8 (-1)10 (+0)
Skills Persuasion +3, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 600 gp.


Social Check DCs

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