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NPC Generator

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Advanced [show]


Tim Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple black line shooting up and back down. He has relatively light skin and is very physically imposing due to his abundance of muscles. His top hat is riddled with cuts and holes. His eyes are likewise blue.

Personality: He is fixated on the number 13. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a Gardener, his mother struggled to pay the bills. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Impulsive. Bonds: Poor. Occupation: Mercenary

Voice: Smoker's lung

Attributes [hide]

Tim Garrick, Male Human Warlock 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)10 (+0) 12 (+1)17 (+3)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 400 gp. Obsidian (5 gp). Star ruby (900 gp).


Social Check DCs


Cory Altham, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a hand crossbow on his belt. With a patchy blonde beard and wild blonde hair. His violet eyes are slightly larger than normal.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a logical person and will generally grow upset if things defy logic and science.

History: Cory hails from a village terrorized by gnolls. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in hand crossbow use. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and someone believes him a fraud

Ideals: Fighting, Professionalism, Logical. Bonds: Enemies, Family. Occupation: Armorer

Voice: Slurs words

Attributes [hide]

Cory Altham, Male Human Warrior 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 36 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)11 (+0) 10 (+0)15 (+2)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +5

Possessions: 1100 gp.


Social Check DCs


Norman Hayley, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. He carries a battered kukri and tarnished sickle as well. His hair, while still mostly silver, has prominent grey streaks. His hazel eyes are passionate and lively.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Barkeep, but he got bored and became a Miner. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their daughter. He worked as a Miner, and he later adopted a second daughter.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Family, Adventurer. Occupation: Miner

Voice: Low range voice

Attributes [hide]

Norman Hayley, Male Human Bard 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)10 (+0) 10 (+0)12 (+1)
Skills Investigation +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 100 gp. Jasper (40 gp). Rock crystal (40 gp). Chrysoberyl (120 gp).


Social Check DCs


Solomon Carlisle, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. He is an epitome of beauty. His long black hair reaches down to his waist. This green eyed westerner is not easily forgotten.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a brothel owner, Solomon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and a strong sense of loyalty to human people

Flaws: Terse, Racist. Bonds: Attractive, Adventurer, Mentor. Occupation: Engraver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Solomon Carlisle, Male Human Warrior 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)9 (-1) 14 (+2)13 (+1)
Skills Persuasion +3, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Everard Prescott, Male Human [Permalink]

Personal [hide]

Description: He wears a grey collared shirt and black pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He is physically well-built. His red hair is heavily combed to the left. His brown eyes dart from person to person.

Personality: Eccentric and domineering, Everard will drive conversation. He has a small toy that he constantly fidgets with.

History: Born in the north to a Carpenter, Everard learned a great deal about his mother's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He has worked as a Carpenter like his mother before him.

Motivation: To be a Armorer again; and he wants nothing more than to rejoin the army

Ideals: Extrovert. Flaws: Addict, PTSD. Bonds: Job, Military. Occupation: Carpenter

Voice: Ums and uhs a lot

Attributes [hide]

Everard Prescott, Male Human Warlock 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)13 (+1) 8 (-1)12 (+1)
Skills Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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