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NPC Generator

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Advanced [show]


Hugh Mori, Male Human [Permalink]

Personal [hide]

Description: This western man wears blue painted combat armor at almost all times. His clothes are grease stained in places. His auburn hair and beard is wavy and long. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Hugh wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a Body Guard, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world.

Ideals: Disciplined. Flaws: Impulsive. Bonds: Poor, Immigrant. Occupation: Masseuse

Voice: Scottish accent

Attributes [hide]

Hugh Mori, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)14 (+2) 13 (+1)18 (+4)
Skills Intimidation +6, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Banded agate (12 gp). White opal (700 gp).


Social Check DCs


Justin Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. He has chestnut hair. His amber eyes peer out from beneath his top grey hat.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the east to a Dilettante, Justin learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Flaws: Mundane. Bonds: In love, Job, Rich, Slave. Occupation: Dilettante

Voice: Hard of hearing, loud

Attributes [hide]

Justin Livingstone, Male Human Cleric 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)12 (+1) 14 (+2)16 (+3)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp.


Social Check DCs


Bernard Everly, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his chestnut hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Passionate, Entrepeneur. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Crown-heir

Voice: Jittery and nervous

Attributes [hide]

Bernard Everly, Male Human Warrior 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)7 (-2) 16 (+3)11 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Tim Jacobs, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears baggy blue pantaloons and a pastel scarf, and is pretty ugly. His golden hair is heavily combed to the left. His eyes are brown and catlike.

Personality: He has always had a great fascination with Human culture. He has a minor phobia of water and hates getting wet.

History: Sold as a small child to a brothel owner, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and a strong sense of loyalty to human people

Ideals: Impeccable. Flaws: Ugly, Racist, Fearful. Bonds: Mentor. Occupation: Servant

Voice: growls and snarls, animalistic

Attributes [hide]

Tim Jacobs, Male Human Monk 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 8 (-1)8 (-1)
Skills History +4, Performance +1
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Bertram Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He has a slight overbite and is overall scrawny. His hair is short and blonde. His eyes are likewise amber. His teeth are white and perfect.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting. Flaws: Terse, Insane. Bonds: Attractive. Occupation: Bricklayer

Voice: Speaks through clenched teeth

Attributes [hide]

Bertram Ramsey, Male Human Wizard 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 20 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 5 (-3)12 (+1)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 7
Languages Common, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 3000 sp. Deep green spinel (40 gp).


Social Check DCs

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