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Advanced [show]


Bertram Langdon, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears bulky white painted plate armor. His silver hair is smooth and relatively long. His eyes are amber and he is always smoking a pipe.

Personality: He is extraordinarily eccentric. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Philantrophist. Flaws: Insane. Bonds: Rich, Attractive. Occupation: Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Bertram Langdon, Male Human Ranger 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)16 (+3) 11 (+0)9 (-1)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Abyssal, Auran, Gnome
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1 Minor magic item.


Social Check DCs


Ernest Carlton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He wears a worn and beaten armor, and his gloved hand is found clutching a nunchaku. His red hair is greasy and uncared for. His eyes are a pleasant green.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.

History: He was born in the east, but his parents moved at a very young age to the north. His family was turned out during the war. He and his family wandered east to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Persistence. Flaws: Ugly, PTSD. Bonds: Immigrant. Occupation: Map Maker

Voice: Scottish accent

Attributes [hide]

Ernest Carlton, Male Human Commoner 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)15 (+2) 16 (+3)14 (+2)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5

Possessions: 100 gp.


Social Check DCs


Hubert Prescott, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of amethyst and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and he perpetually has his mace ready. His silver hair and beard is wavy and long. He has a dull look in his blue eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born several months after his mother was called into army service. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting. Flaws: Insomniac, Shy. Bonds: Rich, Military. Occupation: Masseuse

Voice: Voice breaks

Attributes [hide]

Hubert Prescott, Male Human Sorcerer 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)16 (+3) 14 (+2)13 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 12
Languages Common, Sylvan, Aquan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Old masterpiece painting (600 gp).


Social Check DCs


Gerard Harper, Male Human [Permalink]

Personal [hide]

Description: He wears bulky pastel painted plate armor. He has a moderate pudge and is not very fit. His hair is red and very short. His face is scarred and worn.

Personality: While he acts the brute, he is far gentler than he would appear. Gerard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Butcher father left him crippled. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Family, Rich. Occupation: Miner

Voice: Soothing and warm

Attributes [hide]

Gerard Harper, Male Human Cleric 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Athletics +3, Stealth +4
Senses Passive Perception 12
Languages Common, Abyssal, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 25000 cp.


Social Check DCs


Bertram Home, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Beneath his clothing is a huge mess of scar tissue. His golden hair is still thick. His gray unseeing eyes seem to look past you.

Personality: This man loves painting and to teach people painting more than just about anything. He also has developed a complete distrust of the Armorer profession.

History: He was born in the north, but his parents moved at a very young age to the south. A gifted student he started as a Armorer, but he got bored and became a Miner. He left for the north, certain he would find work there.

Motivation: To be a Armorer again.

Ideals: Artistic. Flaws: Disease. Bonds: Slave, Job, Immigrant. Occupation: Miner

Voice: pre-pubescent

Attributes [hide]

Bertram Home, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)12 (+1) 13 (+1)9 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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