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NPC Generator

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Advanced [show]


Charles Berkeley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He usually wears his white robe and has his sai always slung over his shoulder. His Stetson hat is riddled with cuts and holes. His eyes are violet and catlike.

Personality: Confrontational and typically high on some drug or another. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a white middle class family as the only child. Charles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's since become an addict/alcoholic.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Joker. Flaws: Ugly, Addict, Mundane. Bonds: Nature. Occupation: Cook

Voice: Mumbles to self between sentences

Attributes [hide]

Charles Berkeley, Male Human Commoner 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 7 (-2)8 (-1)
Skills Nature +3, Persuasion +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Geoffrey Hayhurst, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is greying and his face has many wrinkles. He has hazel eyes and a black hat with a white feather.

Personality: He is a hateful person. He taunts others and blames them for his problems. When he's not drinking or sleeping the drinks off, he's doing music.

History: From birth he was tutored by a cruel and relentless mentor. His family was turned out during the war. He and his family wandered west to less war torn lands. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Antagonistic, PTSD. Bonds: Immigrant, Mentor. Occupation: Gardener

Voice: Whispers

Attributes [hide]

Geoffrey Hayhurst, Male Human Sorcerer 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)17 (+3) 16 (+3)17 (+3)
Skills Religion +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Sylvan, Terran, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466400000

Possessions: 4000 sp. 1 Masterwork Common Melee.


Social Check DCs


Adam Hayley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a white vest and prefers tan and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is golden and curly. He has several tiny sapphire earrings on each ear.

Personality: He is calm most of the time but flees social interaction. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He served in the navy to pay for his family's outstanding loans. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has never given up on his singing dream.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Military. Occupation: Miller

Voice: German accent

Attributes [hide]

Adam Hayley, Male Human Rogue 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)16 (+3) 12 (+1)15 (+2)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 11
Languages Common, Undercommon, Gnome, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Alexandre Upton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is heavily combed to the right. His hazel unseeing eyes seem to look past you.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is able to fit into much smaller and tighter spaces than normal.

History: Alexandre was born with his mother's beautiful face. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Someone believes him a fraud; and he feels threatened by others

Ideals: Gifted. Flaws: Disease, Fearful. Bonds: Attractive, Enemies. Occupation: Assassin

Voice: Uses lots of figures of speech

Attributes [hide]

Alexandre Upton, Male Human Adept 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)16 (+3) 7 (-2)15 (+2)
Skills History +6, Stealth +5
Senses Passive Perception 8
Languages Common, Sylvan, Orc, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 pp.


Social Check DCs


Trey Sherwood, Male Human [Permalink]

Personal [hide]

Description: This man wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his sword, and sports empty pouches on his belt. His brown hair is lengthy and is close to two feet long. His hazel eyes peer out from beneath his broad red hat.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A strong sense of loyalty to Human people.

Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Guard

Voice: Ums and uhs a lot

Attributes [hide]

Trey Sherwood, Male Human Aristocrat 8
Medium (6'6") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)15 (+2) 14 (+2)17 (+3)
Skills Insight +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Terran, Abyssal
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 400 gp. Banded agate (4 gp). Zircon (50 gp). Iolite (50 gp). White opal (1400 gp). Freshwater pearl (4 gp).


Social Check DCs

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