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Advanced [show]


Peter Kinsley, Male Human [Permalink]

Personal [hide]

Description: This southern man usually wears his grey robe and has his ceremonial dagger always slung over his shoulder. His clothes are grease stained in places. His hair is cut close to his head. His hazel eyes are passionate and lively.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Flaws: Emotional. Bonds: Poor, Immigrant, Attractive, Military. Occupation: Shoemaker

Voice: Booming voice

Attributes [hide]

Peter Kinsley, Male Human Expert 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)14 (+2) 6 (-2)12 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 8
Languages Common, Ignan, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Percival Vance, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His golden hair is unkempt and raggedy. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He invites people to come help in his community garden.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Percival has worked very hard to control his curse. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic, Philantrophist. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Adventurer

Voice: Smoker's lung

Attributes [hide]

Percival Vance, Male Human Ranger 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 14 (+2)10 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Clerebold Compton, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is portly but not overly obese. His hair is cut close to his head. His eyes are blue and he is always smoking a pipe.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy, self-centered, vain, and jealous.

History: Clerebold was born with his father's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and wants his loneliness to end

Ideals: Joker, Entrepeneur. Flaws: Selfish, Disease. Bonds: Attractive. Occupation: Ploughman

Voice: Forgets to breathe while speaking

Attributes [hide]

Clerebold Compton, Male Human Commoner 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)16 (+3) 16 (+3)15 (+2)
Skills Animal Handling +6, History +6
Senses Passive Perception 13
Languages Common, Auran, Goblin, Halfling
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4

Possessions: 400 gp. A delicate brass dragon egg (80 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Jeweled anklet (2000 gp). 1 Minor magic item.


Social Check DCs


William Wheatley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a violet vest and prefers white and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are blue.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: When he was but 5 years old his parents immigrated from the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in William's homeland. William decided to take the middle way and become a bodyguard. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Artistic, Joker, Fighting. Flaws: Ugly. Bonds: Immigrant. Occupation: Map Maker

Voice: Sensual and smooth

Attributes [hide]

William Wheatley, Male Human Adept 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)10 (+0) 10 (+0)15 (+2)
Skills Insight +3, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Rich purple corundum (1000 gp). Deep green spinel (90 gp). Onyx (50 gp). Golden pearl (90 gp). 1 Minor magic item.


Social Check DCs


Balimaar Merton, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is always cut to a buzz. He has a dull look in his amber eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to raise his children well.

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Attractive, Family. Occupation: Seamstress

Voice: Ums and uhs a lot

Attributes [hide]

Balimaar Merton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)12 (+1) 13 (+1)11 (+0)
Skills Athletics +5, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. Aquamarine (900 gp). Moss agate (9 gp). Coral (40 gp).


Social Check DCs

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