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Advanced [show]


Tim Quinton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His golden hair is braided into rings. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He plays an instrument quite well.

History: Born in a small village he learned the ways of the warrior from his mother. He moved from fad to fad and when he turned 15 he discovered writing. He got away from his former life and has fallen to alcoholism.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly, Addict. Occupation: Performer

Voice: Pronounces difficult words wrong

Attributes [hide]

Tim Quinton, Male Human Barbarian 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 40 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)8 (-1) 13 (+1)15 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 300 gp. Chalcedony (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Clive, Male Human [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple pastel line shooting up and back down. He carries a battered scimitar and tarnished dagger as well. He wears his brown hair up. His eyes are gray and catlike.

Personality: He can speak with the recently deceased. As long as the job gets done he does not care how it got done.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted druidic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted, Professionalism. Bonds: Military. Occupation: Beggar

Voice: Aggressive tone

Attributes [hide]

Gerard Clive, Male Human Cleric 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 16 (+3)13 (+1)
Skills Investigation +5, Perception +6
Senses Passive Perception 16
Languages Common, Sylvan, Draconic
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 300 gp.


Social Check DCs


John Thornton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is renowned for his bright white suits and hats. His top hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with a lost civilization.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, John and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, John discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. John fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He desires power and/or immortality.

Ideals: Athletic, Fighting. Flaws: Ugly, Shy, Disease. Bonds: Adventurer. Occupation: Roofer

Voice: growls and snarls, animalistic

Attributes [hide]

John Thornton, Male Human Ranger 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)12 (+1) 15 (+2)5 (-3)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Deep green spinel (150 gp). Hematite (9 gp). Carnelian (50 gp). 1 Silk rope. 1 Climber’s kit. 1 Superior lock. 1 Average lock.


Social Check DCs


Odo Harlow, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his hair in dreadlocks. His eyes are a pleasant violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, Fearful, Insane. Bonds: Attractive. Occupation: Sage

Voice: Voice breaks

Attributes [hide]

Odo Harlow, Male Human Adept 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)10 (+0) 8 (-1)9 (-1)
Skills Athletics +2, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Hale, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the north to a Navigator, Kyle learned a great deal about his father's area of expertise. As a young adult he joined a group advocating for an improvement in Human conditions. He now spends his time doing works of charity.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Adventurer, Job. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Kyle Hale, Male Human Expert 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)14 (+2) 8 (-1)16 (+3)
Skills Medicine +1, Stealth +1
Senses Passive Perception 9
Languages Common, Ignan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs

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