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Advanced [show]


Gerald Whitby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tattered old clothes. He has dyed his greying brown hair a little too much giving a sharp brown color. He has amber eyes and a red hat with a blue feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Military, Mentor. Occupation: Crown-heir

Voice: Low and grunting

Attributes [hide]

Gerald Whitby, Male Human Barbarian 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)13 (+1) 10 (+0)7 (-2)
Skills Insight +2, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Rose (40 gp). Obsidian (5 gp). Silver pearl (80 gp). Violet garnet (1000 gp).


Social Check DCs


Aldous Cornish, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses well, typically a more casual-formal manner. His auburn hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is business-like. He takes instructions and follows them to the letter. He believes the world needs to unite to get rid of goblins once and for all.

History: Aldous was born with his father's beautiful face. In his 13th year, his parents were killed by a goblins raid, leaving Aldous alone in the world. After a stint in an orphanage, he was adopted. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and someone believes him a fraud

Ideals: Professionalism, Logical. Flaws: Insomniac. Bonds: Attractive, Enemies. Occupation: Gardener

Voice: Aggressive tone

Attributes [hide]

Aldous Cornish, Male Human Aristocrat 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 9 (-1)13 (+1) 18 (+4)14 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


William Hampton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man is wearing a long, green cloak. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He invites people to come help in his community garden.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, William has worked very hard to control his curse. He now spends his time doing works of charity.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent father

Ideals: Justice, Philantrophist. Flaws: Disease. Bonds: Attractive, Family. Occupation: Marshal

Voice: pre-pubescent

Attributes [hide]

William Hampton, Male Human Ranger 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)11 (+0) 8 (-1)11 (+0)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Alexandrite (1100 gp). Sard (30 gp). Hematite (4 gp). White opal (400 gp).


Social Check DCs


Roland Oakes, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing colorful clothing, dressed as a Architect. His black hair is cut short. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He uses divination through singing.

History: The child of northern immigrants he idolized his father. A few years later when the east was not economically sound they moved to his current location. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and he is content

Ideals: Athletic, Gifted. Flaws: Emotional, Mundane. Bonds: Immigrant, Job. Occupation: Architect

Voice: Sighs a lot, exhausted

Attributes [hide]

Roland Oakes, Male Human Paladin 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 39 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Intimidation +4, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Van Es, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His silver hair is cut short with large spiked bangs in the front. His eyes are hazel.

Personality: Confrontational and typically high on some drug or another. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to loving parents in a slum to the south. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear

Ideals: Professionalism. Flaws: Addict, Antagonistic. Bonds: Attractive, Poor. Occupation: Fletcher

Voice: Timid voice

Attributes [hide]

Ralf Van Es, Male Human Expert 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)15 (+2) 15 (+2)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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