Ernest Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has wavy brown hair. His eyes are violet and he is always smoking a pipe.
Personality: Prone to second guessing himself, he comes off as nervous. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Ernest was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. By chance he met his sister recently and the two have been together since.
Motivation: He has a crush on the local Body Guard; and wants his loneliness to end
Flaws: Shy, PTSD. Bonds: Family, Has a crush. Occupation: Unemployed
Voice: Old Prospector
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 9 (-1) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1400 sp.
Dustin Whitby, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely brown suit with grey socks and a vest with buckled shoes. He has a moderate pudge and is not very fit. He has chestnut hair. He wears large thick round spectacles.
Personality: Calm and collected, he is a well trained Body Guard. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in a small plains village. As a young adult he joined a group advocating for an improvement in Human conditions. He has worked as a Body Guard like his mother before him.
Motivation: He feels kind of lost in life; and wants to open a new tavern
Flaws: Racist, Depressed. Bonds: Job, Religious, Nature. Occupation: Body Guard
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Guy Asheton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling hazel eyes.
Personality: He can speak with the recently deceased. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Human conditions. Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their daughter. He worked as a Navigator, and he later adopted a second daughter.
Motivation: Doesn't want to be a Navigator and was forced into it by his family; and wishes to resurrect an old love
Ideals: Gifted. Flaws: Racist, Ugly. Bonds: Family, In love. Occupation: Navigator
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 16 (+3) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Henry Wheatley, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of quarterstaffs, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His auburn hair is still thick. His gray eyes are slightly larger than normal.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He works hard and plays hard.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his mother and his sister before him, after school he went straight into learning to become a Cook. He has drifted from career to career and currently works as a Cook.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Joker. Flaws: Hedonist. Bonds: Slave, Job. Occupation: Cook
Voice: Scandinavian accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2 Holy water. 3 Tanglefoot bags.
Chad Brandon, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a robe, a symbol of magic around his neck, and a lance on his belt. His skin is also unnaturally pale. His long white hair is drawn into a two foot long braid. His amber eyes lackadaisically let the world flow into them.
Personality: Chad hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was born in a small plains village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has never given up on his music dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Nature. Occupation: Ploughman
Voice: Stutters
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 11 (+0) | 6 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 600 gp. 1 Masterwork Uncommon Weapon.
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