Clerebold Elton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is well dressed, constantly wearing a green suit, black shirt, and green tie. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Clerebold is combative with any and all who dare try his patience in the slightest.
History: The child of a Hunter, who enjoyed hunting, Clerebold was taken on many hunting expeditions. Clerebold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and wants to work out more often
Ideals: Athletic, Joker, Justice. Flaws: Ugly. Bonds: Nature. Occupation: Armorer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 15 (+2) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 600 gp.
Ralf Hackney, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is typically in his Map Maker uniform. His auburn hair is braided into rings. His brown eyes dart from person to person.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a logical person and will generally grow upset if things defy logic and science.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Mercenary, but he got bored and became a Map Maker. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Logical. Flaws: Ugly, Selfish. Bonds: Job, Slave. Occupation: Map Maker
Voice: Boston accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. 3 Smokesticks. 4 Holy water. 1 Thunderstones. 3 Smokesticks.
Henry Tewksbury, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. His long silver hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Justice, Artistic. Flaws: Insomniac. Bonds: Adventurer, Rich. Occupation: Bowyer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 41 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 200 gp. Black pearl (600 gp). Fiery yellow corundum (500 gp).
Ernest Ogden, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of pickaxes, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His moppish black hair is in a traditional bowl cut. His eyes are blue.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He got into the Bowyer business at a young age. He worked as a nervous Bowyer and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job.
Ideals: Fighting. Bonds: Rich, Attractive, Job, Religious. Occupation: Bowyer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 47 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 18 (+4) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnoll, Draconic, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 1000 sp.
John Tattersall, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has shaved his head bald. His skin is flawless and his hazel eyes scan people very quickly.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: John was born in the west. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Disciplined, Persistence. Bonds: Attractive, Religious. Occupation: Barrister
Voice: Old Prospector
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Orc, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
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