Gilbert Marley, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and tends to wear a pastel poncho over his likewise colored trousers and shirt. His skin is also unnaturally pale. He has shaved his head bald. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: His tongue was cut out and he uses sign language. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born to a Guard, his father struggled to pay the bills. Like his father and his sister before him, after school he went straight into learning to become a Barrister. He became a Barrister soon after.
Motivation: Balancing his hectic life and new Barrister responsibilities is difficult; and expand his business
Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Barrister
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
William Breeden, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a blue suit, tan shirt, and brown tie. He carries a battered scimitar and tarnished whip as well. His tied-back hair is silver. His face is covered beneath a completely black helmet.
Personality: He loves telling others what to do and how they should feel about things. He uses divination through singing.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Opinionated, Gifted. Bonds: Religious. Occupation: Fortune-teller
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Lapis lazuli (10 gp).
Manfred Stansfield, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. He has a hunchback. His auburn hair is long and unkept. His eyes are a pleasant blue.
Personality: Always inclined to offer people food he seems plenty friendly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his father out around the business and became quite the natural. Recently the stress of being a Dilettante has made it difficult for him to sleep.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Slave, Job. Occupation: Dilettante
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 5 (-3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Tim Cason, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is tall, broad shouldered and powerfully built. He has done his best to style his golden hair to look like a famous performer. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also has developed a complete distrust of the Detective profession.
History: Born in a small village he learned the ways of the warrior from his father. After coming to the age of reason, Tim took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Job. Occupation: Interpreter
Voice: Boston accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Chad Hailey, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a simple black robe with violet stripes complete with hood. His red hair is cut short. He has a tattooed face.
Personality: Stoic and calm, he prefers to meditate than take action. He uses divination through singing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Animal Trainer father left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Doesn't want to be a Jeweler and was forced into it by his family; and an old rival family wants him found
Ideals: Disciplined, Gifted, Justice. Flaws: Disease. Bonds: Family. Occupation: Jeweler
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 100 gp.
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