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Advanced [show]


Shane Browning, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tan leather gloves, a tan jacket, and tight pants. His broad hat is riddled with cuts and holes. He has gleaming, smiling amber eyes.

Personality: He likes to make people angry or surprised. Shane enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor. Occupation: Carter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Shane Browning, Male Human Cleric 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 6 (-2)10 (+0) 13 (+1)8 (-1)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 800 gp. Chrysoprase (80 gp). Carnelian (80 gp). Rhodochrosite (8 gp). Aquamarine (1400 gp).


Social Check DCs


Balimaar Reid, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally shirtless and showing off his tattooed chest. His red hair and beard is wavy and long. His ears are large.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sold as a small child to a wizard, Balimaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Barkeep.

Motivation: To reunite with his absent father; and he'd like to take his coworkers down a peg

Flaws: Ugly, Shy. Bonds: Rich, Mentor, Job, Family. Occupation: Barkeep

Voice: Pronounces difficult words wrong

Attributes [hide]

Balimaar Reid, Male Human Sorcerer 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Draconic, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 300 gp. Carnelian (50 gp). Blue quartz (9 gp). Violet garnet (200 gp). Obsidian (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Conway, Male Human [Permalink]

Personal [hide]

Description: This eastern man sports white clothing, slightly heavier than average wear. His clothes are grease stained in places. He has chestnut hair. His ears are large.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and revenge

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Immigrant, Enemies. Occupation: Adventurer

Voice: Voice breaks

Attributes [hide]

Geoffrey Conway, Male Human Druid 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)17 (+3) 9 (-1)17 (+3)
Skills Sleight of Hand +2, Survival +1
Senses Passive Perception 9
Languages Common, Celestial, Goblin, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Healer’s kit.


Social Check DCs


John Alston, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, constantly wearing a yellow suit, white shirt, and pastel tie. With a patchy brown beard and wild brown hair. He is very pretty but has cold, dead eyes.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He comes from a rich western family. His childhood dream was to be a Herbalist, but he was a colossal failure. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He would like to get married and retire; and sabotage a competitor

Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Has a crush. Occupation: Beggar

Voice: Soothing and warm

Attributes [hide]

John Alston, Male Human Paladin 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 sp.


Social Check DCs


Alex Wentworth, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears black leather gloves, a black jacket, and tight pants. His blonde hair is matted, messy, and big. His eyes are likewise blue.

Personality: He speaks before he thinks and is too direct. Flattery will make him almost putty in your hands.

History: The child of a Marshal, who enjoyed hunting, Alex was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Alex took refuge in the old dungeon and found the beat up bastard sword and armor he uses now. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Impulsive, Selfish. Bonds: Nature. Occupation: Junk Dealer

Voice: Strong lisp

Attributes [hide]

Alex Wentworth, Male Human Warlock 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)10 (+0) 13 (+1)15 (+2)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp.


Social Check DCs

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