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Advanced [show]


Dean Merton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears an entirely white suit with red socks and a vest with buckled shoes. His left leg appears badly burned and disfigured. He wears a colorful flower in his auburn hair. His otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. Dean enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Dean grew up listening to his mother's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Flaws: Addict, Hedonist. Bonds: Attractive, Adventurer. Occupation: Performer

Voice: Cold and demanding tone

Attributes [hide]

Dean Merton, Male Human Sorcerer 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)11 (+0) 7 (-2)16 (+3)
Skills Investigation +2, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 200 gp. Silver comb with moonstones (600 gp). 1 Minor magic item.


Social Check DCs


Guy Branson, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He wears a green shirt with thin tan vertical stripes and blue pants. His hair, while still mostly golden, has prominent grey streaks. His eyes are hazel and beady.

Personality: He is extraordinarily eccentric. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Guy is combative with any and all who dare try his patience in the slightest.

History: Born in a small village he learned the ways of the warrior from his father. In his 13th year, his parents were killed by a brigands raid, leaving Guy alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Guy was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Someone believes him a fraud.

Ideals: Justice, Fighting. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Junk Dealer

Voice: Speaks through clenched teeth

Attributes [hide]

Guy Branson, Male Human Ranger 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)10 (+0) 14 (+2)13 (+1)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Balimaar Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears a grey vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has chestnut hair. His violet eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. As long as the job gets done he does not care how it got done.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is terrified, and will act out of fear; and obtaining odd cultural human artifacts is his passion

Ideals: Professionalism. Flaws: Shy, Fearful. Bonds: Rich, Adventurer. Occupation: Bather

Voice: Aggressive tone

Attributes [hide]

Balimaar Bradshaw, Male Human Monk 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)10 (+0) 10 (+0)7 (-2)
Skills Deception +0, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Roger Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time. He keeps his long brown hair kept up in a rat tail. His face is scarred and worn.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His father was a soldier and died while he was still young. Roger was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he has a crush on the local barber

Ideals: Justice, Extrovert, Artistic. Flaws: Ugly. Bonds: Military. Occupation: Courier

Voice: Slurs words

Attributes [hide]

Roger Carlton, Male Human Expert 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 14 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)15 (+2) 7 (-2)13 (+1)
Skills Deception +4
Senses Passive Perception 8
Languages Common, Undercommon, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Charlton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His tied-back hair is golden. His amber eyes are passionate and lively.

Personality: While he acts the brute, he is far gentler than he would appear. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Thomas was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Adventurer for hire.

Motivation: A deep hatred of illithids; and someone believes him a fraud

Ideals: Fighting, Athletic. Bonds: Slave, Job, Enemies. Occupation: Adventurer

Voice: Sensual and smooth

Attributes [hide]

Thomas Charlton, Male Human Barbarian 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 28 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)9 (-1) 9 (-1)4 (-3)
Skills Persuasion +0, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs

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