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NPC Generator

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Advanced [show]


Lance Atterton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, grey shirt, and tan tie. He is physically well-built. He keeps his long white hair kept up in a rat tail. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He enjoys reading and quiet.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Architect for hire.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Logical, Gifted. Flaws: Shy. Bonds: Job, Military. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Lance Atterton, Male Human Adept 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)13 (+1) 7 (-2)11 (+0)
Skills Athletics +3, Performance +3
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 gp. Onyx (70 gp). Blue quartz (15 gp). Black pearl (1400 gp).


Social Check DCs


Tim Trowbridge, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears very tight pants and wife beaters, though occasionally he sports a green coat and is in decent physical shape. He has auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He dislikes all the random violence that takes place in the west. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Painter like his mother before him.

Motivation: He seems to be bored by most things; and he'd like to take his coworkers down a peg

Ideals: Pacifist. Flaws: Antagonistic, Mundane. Bonds: Mentor, Job. Occupation: Painter

Voice: Boston accent

Attributes [hide]

Tim Trowbridge, Male Human Adept 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 9 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)8 (-1) 7 (-2)13 (+1)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Rock crystal (60 gp). Malachite (10 gp). Bloodstone (60 gp). Deep blue spinel (1200 gp).


Social Check DCs


Patrick Crawford, Male Human [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep black leather and dull red iron scale mail. He is muscular with a powerful set of arms. His hair is cut close to his head. His eyes are likewise amber. His teeth are white and perfect.

Personality: He speaks before he thinks and is too direct. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the north to a Laborer, Patrick learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He then took over the family business and is one of the better Laborer for hire.

Motivation: Further expansion of business; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Job, Adventurer. Occupation: Laborer

Voice: Excited and jittery

Attributes [hide]

Patrick Crawford, Male Human Paladin 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)15 (+2) 8 (-1)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 9
Languages Common, Infernal, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Percival Kent, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he dresses well, typically a more casual-formal manner. He has a long red beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: He loves telling others what to do and how they should feel about things. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the north, but his parents moved at a very young age to the east. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: He wants to meet his childhood hero.

Ideals: Opinionated. Flaws: Fearful. Bonds: Attractive, Adventurer, Immigrant. Occupation: Servant

Voice: Mumbles to self between sentences

Attributes [hide]

Percival Kent, Male Human Paladin 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)14 (+2) 14 (+2)16 (+3)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Clerebold Gracey, Male Human [Permalink]

Personal [hide]

Description: A 6'5" eastern man, he dresses well, typically a more casual-formal manner. His silver hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Clerebold lived on a farm with his mother, near the main road leading to a nearby town. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has since lost track of the people in his past.

Motivation: Sabotage a competitor; and wants to raise his children well

Ideals: Joker. Bonds: Attractive, Job, Family, Debt. Occupation: Gardener

Voice: Sighs a lot, exhausted

Attributes [hide]

Clerebold Gracey, Male Human Adept 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)13 (+1) 16 (+3)15 (+2)
Skills Deception +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 1000 sp. Black pearl (600 gp). Malachite (7 gp). Alexandrite (600 gp). 1 Masterwork Common Melee.


Social Check DCs

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