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Advanced [show]


Nicholas Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear flannel. His chestnut hair is braided into rings. His eyes are hazel and catlike.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a small toy that he constantly fidgets with.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: Meet up once more with his childhood friend.

Ideals: Optimist. Flaws: Addict. Bonds: Rich, Adventurer. Occupation: Fletcher

Voice: Dark and ominous

Attributes [hide]

Nicholas Birkenhead, Male Human Wizard 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 8 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)16 (+3) 13 (+1)9 (-1)
Skills Religion +6, Survival +4
Senses Passive Perception 11
Languages Common, Giant, Terran, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Law, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has a large tan mantle and cape that has been intricately interwoven into his blue robe. His long silver hair is drawn into a two foot long braid. His violet eyes peer out from beneath his Stetson tan hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Flattery will make him almost putty in your hands.

History: Drogo was born in the south. At a young age he loved to build and create. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Masseuse like his father before him.

Motivation: Sabotage a competitor.

Ideals: Persistence, Gifted. Flaws: Insane, Selfish. Bonds: Job. Occupation: Masseuse

Voice: Smooth and feminine

Attributes [hide]

Drogo Law, Male Human Expert 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)11 (+0) 15 (+2)12 (+1)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +4

Possessions: 50000 cp.


Social Check DCs


Norman Berkeley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is very quiet and rarely speaks above a whisper. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Rogue school at a young age so that he could practice his martial talents. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he is content

Ideals: Entrepeneur, Gifted. Flaws: Shy, Mundane. Bonds: Attractive. Occupation: Mercenary

Voice: Irish accent

Attributes [hide]

Norman Berkeley, Male Human Rogue 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 13 (+1)15 (+2) 5 (-3)15 (+2)
Skills Animal Handling -1, Persuasion +4
Senses Passive Perception 7
Languages Common, Undercommon, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 200 gp. 1 Spyglass. 1 Superior lock.


Social Check DCs


Ernest Darlington, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, marred by teas. His brown hair is braided into rings. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He acts crazy and hedonistic. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Roofer arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Wants to have a good time and be beloved; and he is greedy

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: In love, Rich. Occupation: Roofer

Voice: Sounds elderly

Attributes [hide]

Ernest Darlington, Male Human Rogue 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)11 (+0) 13 (+1)14 (+2)
Skills Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1200 gp. A pair of silk slippers encrusted with tiny pearls. (160 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Heward Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears yellow leather gloves, a yellow jacket, and tight pants. His silver hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Energy wise he seems alert and responsive.

History: Born in the east his family was never financially stable. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Since then, he has sought to make the best of life.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Ideals: Optimist, Professionalism. Flaws: Racist. Bonds: Poor, Family. Occupation: Brewer

Voice: Sighs a lot, exhausted

Attributes [hide]

Heward Thorpe, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 12 (+1)17 (+3) 11 (+0)12 (+1)
Skills Acrobatics +0, Athletics +1
Senses Passive Perception 10
Languages Common, Ignan, Elven, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp.


Social Check DCs

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