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NPC Generator

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Advanced [show]


Diggory Bentham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are violet.

Personality: This man loves music and to teach people music more than just about anything. He feeds upon the attention of others.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Courier work with an outfit from a few towns over. Courier work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has never given up on his music dream.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Artistic. Flaws: Mundane. Bonds: Rich, Attractive, Job. Occupation: Courier

Voice: Rolls R's

Attributes [hide]

Diggory Bentham, Male Human Cleric 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)9 (-1) 8 (-1)10 (+0)
Skills Animal Handling +1, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Diggory Hackney, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Weaver. He carries with him a set of crossbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His long auburn hair is drawn into a two foot long braid. His eyes are likewise hazel.

Personality: He speaks before he thinks and is too direct. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Adventurer mother left him crippled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Impulsive, Antagonistic, Disease. Bonds: Mentor, Immigrant. Occupation: Weaver

Voice: Old thin voice

Attributes [hide]

Diggory Hackney, Male Human Commoner 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gomory Wentworth, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white cloak and cross-gartered pastel stockings. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes dart from person to person to random spaces in the air.

Personality: He never swears and excessively uses polite adverbs when speaking. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born into a rich family. His mother was a soldier and died while he was still young. Gomory was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Optimist, Impeccable. Bonds: Immigrant, Rich, Military. Occupation: Herbalist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gomory Wentworth, Male Human Monk 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 12 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 8 (-1)15 (+2) 14 (+2)17 (+3)
Skills Persuasion +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Staurheim, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is typically in his Jeweler uniform. He has done his best to style his chestnut hair to look like a famous performer. He has hazel eyes and a brown hat with a tan feather.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His father raised him in a mountain cabin. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He struck the Jeweler job and began his own company from there.

Motivation: He is unsatisfied with his job.

Ideals: Passionate. Flaws: Secretive, Antagonistic. Bonds: Job, Nature. Occupation: Jeweler

Voice: Scratchy, weak

Attributes [hide]

Alexandre Staurheim, Male Human Commoner 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)17 (+3) 13 (+1)10 (+0)
Skills Performance +3, Stealth +7
Senses Passive Perception 11
Languages Common, Aquan, Gnome, Elven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 40000 cp. Jet (140 gp). Rose (30 gp). Tourmaline (140 gp). Black opal (600 gp).


Social Check DCs


Robert Barlow, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tight fitting green shirt and pants. His auburn hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He misses his home and complains about the freezing weather, even in summer.

History: Born in a small village he learned the ways of the warrior from his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Robert's homeland. Robert decided to take the middle way and become a bodyguard. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Assassin and was forced into it by his family.

Ideals: Philantrophist, Fighting. Bonds: Immigrant, Family. Occupation: Assassin

Voice: Complex vocabulary, royal

Attributes [hide]

Robert Barlow, Male Human Expert 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 9 (-1)14 (+2)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4

Possessions: Just what you see.


Social Check DCs

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