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Advanced [show]


Heward Cornish, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His long brown hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a hateful person. He taunts others and blames them for his problems. A true patriot, Heward would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Heward took refuge in the large cave and found the beat up bastard sword and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally

Flaws: Antagonistic, Insane, Impulsive. Bonds: Military, Nature. Occupation: Miner

Voice: Loud with bravado

Attributes [hide]

Heward Cornish, Male Human Commoner 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)13 (+1) 5 (-3)12 (+1)
Skills Insight +0
Senses Passive Perception 7
Languages Common, Auran
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 1100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Roger Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a faded coat and loose pants complete with Stetson hat. His silver hair is kept up in a ponytail inside a Stetson hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and to prove his worth to the world

Ideals: Athletic. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Religious. Occupation: Slave Trader

Voice: Speaks like tongue is numb

Attributes [hide]

Roger Palomarez, Male Human Ranger 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 15 (+2)14 (+2) 10 (+0)8 (-1)
Skills Athletics +1, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1000 sp. Brown-green garnet (110 gp). 1 Minor magic item.


Social Check DCs


Everard Brixton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He has the majority of his body covered in plate. His chestnut hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. When Everard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Ugly. Bonds: Military. Occupation: Hunter

Voice: High pitched and raspy

Attributes [hide]

Everard Brixton, Male Human Ranger 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 5000 cp.


Social Check DCs


Patrick Clare, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his auburn hair in a flapper bob. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is happy with his job as a Map Maker. He turns his eye from what people do, preferring to live and let live. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He comes from a rich eastern family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has worked as a Map Maker like his father before him.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Bonds: Attractive, Job, Rich. Occupation: Map Maker

Voice: Sensual and smooth

Attributes [hide]

Patrick Clare, Male Human Expert 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 12 (+1)15 (+2)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Guy Darlington, Male Human [Permalink]

Personal [hide]

Description: He wears a red shirt with thin grey vertical stripes and black pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His black hair has been sun bleached extensively. His eyes are a pleasant green.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his father's forge. He tends to his Bookbinder job now, and dutifully fulfills any obligations he has.

Motivation: He's attracted to the PC; and he wants nothing more than to rejoin the army

Flaws: Antagonistic, Shy. Bonds: Military, Job, Has a crush. Occupation: Bookbinder

Voice: Sore throat, cough

Attributes [hide]

Guy Darlington, Male Human Sorcerer 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)11 (+0) 14 (+2)9 (-1)
Skills Intimidation +1, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 400 gp.


Social Check DCs

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