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NPC Generator

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Advanced [show]


Roland Darby, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is renowned for his bright black suits and hats. His hair is white and very short. He has a tattooed face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.

Motivation: Further expansion of business; and he has passion for adventuring and risk

Ideals: Athletic, Gifted, Optimist. Bonds: Adventurer, Military, Job. Occupation: Courier

Voice: Low rumbling, strings words together

Attributes [hide]

Roland Darby, Male Human Rogue 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills Investigation +5, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 300 gp. Star ruby (900 gp). Tiger eye turquoise (15 gp). Chrysoprase (60 gp). Chrysoprase (60 gp). 1 Minor magic item.


Social Check DCs


Thomas Graeme, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Jeweler. He carries with him a set of glaives on his belt, each one with a amber on the hilt. His golden hair is still thick. His green eyes are passionate and lively.

Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in a small plains village. His parents enrolled him in a Aristocrat school at a young age so that he could practice his martial talents. He has worked as a Jeweler like his father before him.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Fighting, Gifted, Optimist. Bonds: Job, Attractive, Nature. Occupation: Jeweler

Voice: Soft and mumbly

Attributes [hide]

Thomas Graeme, Male Human Aristocrat 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)15 (+2) 12 (+1)8 (-1)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Terran, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Aldous Ramsey, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a blue vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his blue boots flare out at the collars. He is an epitome of beauty. He has wavy blonde hair. His eyes are likewise brown.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is an amazing painter.

History: A powerful slaver made him what he is. His father took him hunting and taught him how to get in the mind of other creatures. He was granted arcane powers by his dying sister.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Cynical. Bonds: Attractive, Mentor, Nature. Occupation: Navigator

Voice: High pitched and raspy

Attributes [hide]

Aldous Ramsey, Male Human Aristocrat 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)11 (+0) 15 (+2)15 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Ralf Payton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a custom-built plate barding that's adorned with black lining and desert motifs, marred by sweets. His blonde hair is lengthy and is close to two feet long. He wears an eyepatch.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a white middle class family as the only child. While studying, he fell in love. They married and had a daughter. He inherited the family business which he has now maintained for 13 years.

Motivation: To find somewhere to settle down.

Flaws: Ugly, Secretive, Mundane. Bonds: Job, In love. Occupation: Carter

Voice: Ums and uhs a lot

Attributes [hide]

Ralf Payton, Male Human Expert 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 10 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 7 (-2)11 (+0) 15 (+2)15 (+2)
Skills Deception +5, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized black coat. He wears a colorful flower in his brown hair. His violet eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up work as a Courier and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He feels threatened by others.

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Slave. Occupation: Courier

Voice: Shortens vowels

Attributes [hide]

John Blackwood, Male Human Cleric 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)11 (+0) 7 (-2)18 (+4)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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