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NPC Generator

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Advanced [show]


Simon Benson, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He wears a red wide-brimmed hat and red clothes. His golden hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: When he was but 5 years old his parents immigrated from the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He tends to his Miller job now, and dutifully fulfills any obligations he has.

Motivation: Money/treasure; and to be a shoemaker again

Ideals: Optimist. Bonds: Attractive, Rich, Immigrant, Job. Occupation: Miller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Simon Benson, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)16 (+3) 16 (+3)12 (+1)
Skills Investigation +5, Stealth +5
Senses Passive Perception 13
Languages Common, Undercommon, Elven, Auran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


Gerard Carlton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear brown clothing when he does not wear armor. His brown hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Ploughman, but he got bored and became a Healer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is greedy

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Rich, Job, Religious. Occupation: Healer

Voice: Speaks with a cold

Attributes [hide]

Gerard Carlton, Male Human Wizard 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)15 (+2) 12 (+1)8 (-1)
Skills Persuasion +1, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 40000 sp. Chalcedony (30 gp). Red garnet (90 gp). Tourmaline (90 gp). Aquamarine (200 gp). 1 Minor magic item.


Social Check DCs


Alexandre Haley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a brown armored body suit, with a simple tan line shooting up and back down. His white hair is lengthy and is close to two feet long. His hazel eyes lackadaisically let the world flow into them.

Personality: He speaks before he thinks and is too direct. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Justice. Flaws: Impulsive. Bonds: Slave. Occupation: Layabout

Voice: Scottish accent

Attributes [hide]

Alexandre Haley, Male Human Warrior 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)14 (+2) 18 (+4)17 (+3)
Skills Nature +4, Survival +6
Senses Passive Perception 14
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Trey Prescott, Male Human [Permalink]

Personal [hide]

Description: This man wears many layers of old clothing at all times. He is muscular with a powerful set of arms. His chestnut hair and beard is wavy and long. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is calm most of the time but flees social interaction. He enjoys reading and quiet.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Trey and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and expand his business

Ideals: Logical. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Job. Occupation: Fisher

Voice: growls and snarls, animalistic

Attributes [hide]

Trey Prescott, Male Human Ranger 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 6 (-2)16 (+3) 10 (+0)7 (-2)
Skills Animal Handling +3, Nature +6
Senses Passive Perception 10
Languages Common, Infernal, Terran, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 2000 sp.


Social Check DCs


Heward Barlow, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his chestnut hair down. His half smiles and violet eyes are beguiling and draw you in.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the east, but his parents moved at a very young age to the west. After coming to the age of reason, Heward took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Gifted. Flaws: Cynical. Bonds: Attractive, Immigrant. Occupation: Scribe

Voice: Soothing and warm

Attributes [hide]

Heward Barlow, Male Human Adept 9
Medium (6'3") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 48 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)19 (+4) 10 (+0)15 (+2)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 10
Languages Common, Elven, Draconic, Terran, Giant
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 30 pp. Coral (50 gp). Carnelian (70 gp). Peridot (70 gp). Violet garnet (1200 gp). Chrysoberyl (50 gp). Sard (70 gp). Red-brown spinel (50 gp). Golden yellow topaz (1200 gp).


Social Check DCs

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