Guy Mori, Male Human [Permalink]
Personal [hide]
Description: An older man who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, he is not a threatening figure. His hair is short and chestnut. His face is scarred and worn.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is skeptical of what others tell him and is slow to trust.
History: Born to a pair of adventurers, Guy grew up listening to his father's many stories. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: Expand his business; and to reunite with his absent father
Flaws: Ugly, Depressed, Shy. Bonds: Adventurer, Job, Family. Occupation: Servant
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 12 (+1) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 1 Minor magic item.
Bernard Hadlee, Male Human [Permalink]
Personal [hide]
Description: He likes to wear yellow tank tops with brown pants. He has a slight overbite and is overall scrawny. His hair is blonde and very short. He has gleaming, smiling amber eyes.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: The child of northern immigrants he idolized his mother. His mother took him hunting and taught him how to get in the mind of other creatures. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Optimist. Bonds: Enemies, In love, Immigrant, Nature. Occupation: Bowyer
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Celestial, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 20000 cp.
Roland Remington, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is kept up in a ponytail inside a Stetson hat. His ears are large.
Personality: Prone to second guessing himself, he comes off as nervous. He always tries to repair and not replace. It was this mentality that drove him into the Carpenter business.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His homeland was ravaged by war and he spent much of his life rebuilding it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Money/treasure.
Ideals: Persistence, Gifted. Flaws: Ugly, Shy, PTSD. Bonds: Rich. Occupation: Carpenter
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 14 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 8 (-1) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 7000 cp. 1 Minor magic item.
Hugh Hackney, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His moppish chestnut hair is in a traditional bowl cut. His fierce hazel eyes like to dwell on things.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Hugh hails from a village terrorized by brigands. His family was turned out during the war. He and his family wandered east to less war torn lands. Days after completing his studies, news broke out that his hometown was attacked by brigands. Hugh was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: Marry his sister to traveling adventurers; and revenge
Flaws: Shy, PTSD. Bonds: Enemies, Family. Occupation: Junk Dealer
Voice: Speaks in third person
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 50 pp. 1 Masterwork Heavy wooden shield.
Clerebold Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, tan, dusty cloak. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. He wears large thick round spectacles.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a small toy that he constantly fidgets with.
History: He got into the Painter business at a young age. He dropped out of school before completing his studies. He has drifted from career to career and currently works as a Painter.
Motivation: He feels kind of lost in life; and to share knowledge with the world
Ideals: Passionate, Logical. Flaws: Addict, Depressed. Bonds: Job. Occupation: Painter
Voice: Boston accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 39 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 9000 sp. Red garnet (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!
