Dean Weld, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears tight fitting clothing which further accentuates his frame. With bright blonde hair and a scraggly beard. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.
Motivation: He wants nothing more than to rejoin the army; and human compassion
Ideals: Athletic. Flaws: Addict, Racist, Impulsive. Bonds: Attractive, Military. Occupation: Healer
Voice: Slurs words
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Giant, Halfling
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 19000 sp. Azurite (6 gp). Moonstone (30 gp). Black pearl (800 gp). 1 Minor magic item.
Ernest Crawford, Male Human [Permalink]
Personal [hide]
Description: He wears a tan shirt with thin black vertical stripes and brown pants. He has auburn hair. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Flattery will make him almost putty in your hands.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ernest liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.
Motivation: He feels threatened by others; and money/treasure
Flaws: Ugly, Shy, Selfish. Bonds: Rich, Nature. Occupation: Animal Trainer
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 22000 sp. 1 Minor magic item.
Everard Ridley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is generally shirtless and showing off his tattooed chest. His hair is white and very short. His ears are large.
Personality: Calm and collected, he is a well trained Stylist. He is a ruthless business man, a trait he acquired from his father.
History: He got into the Stylist business at a young age. Through the years after Everard was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Everard's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he is greedy
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Enemies. Occupation: Stylist
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Abyssal, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 1 Minor magic item.
Roger Marley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many pastel ritualistic tattoos. He wears a violet costume with the symbols of his god on his torso. He has a very tight haircut. His eyes are a pleasant green.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a small toy that he constantly fidgets with.
History: The child of southern immigrants he idolized his mother. His druidic abilities were realized during a raid on his village. He's since become an addict/alcoholic.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Optimist, Gifted, Impeccable. Flaws: Addict. Bonds: Immigrant. Occupation: Farmer
Voice: Smoker's lung
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +2
Possessions: 400 gp. Brown-green garnet (130 gp). Aquamarine (800 gp). Brown-green garnet (130 gp).
Diggory Brandon, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He is dressed in earthy colors with a white and grey handkerchief worn on his left side. Beneath his clothing is a huge mess of scar tissue. His blonde hair is cut short with large spiked bangs in the front. He has gray eyes and a white hat with a grey feather.
Personality: He is irascible and easily irritated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Diggory was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Diggory's father didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Slave, Adventurer. Occupation: Bellfounder
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp. Jasper (60 gp). Deep green spinel (110 gp). Fiery yellow corundum (1100 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!