Drogo Hadley, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a long white beard with little hanging trinkets. He has a dull look in his amber eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Drogo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Drogo's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep.
Ideals: Artistic. Flaws: Ugly, Insomniac, Disease, Antagonistic. Occupation: Armorer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 14 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 7 (-2) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Abyssal, Auran
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp).
Godfrey Rutland, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Servant does. He has a chestnut handlebar mustache and slicked back chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He never wears the same outfit twice, unless he absolutely has to.
History: The child of a Sailor, who enjoyed hunting, Godfrey was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Godfrey took refuge in the ruined castle and found the beat up club and armor he uses now. He ran away from his former home and has been making his living as a Servant for the past few years.
Motivation: Balancing his hectic life and new Servant responsibilities is difficult.
Ideals: Joker, Artistic. Bonds: Job, Nature, Slave. Occupation: Servant
Voice: Booming voice
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 200 gp.
Balimaar Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He usually wears his brown robe and has his sai always slung over his shoulder. His black hair is smooth and relatively long. His violet eyes are slightly larger than normal.
Personality: He acts crazy and hedonistic. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: When he was but 7 years old his parents immigrated from the east. His mother took him hunting and taught him how to get in the mind of other creatures. He left for the east, certain he would find work there.
Motivation: Wants to work out more often; and an old rival family wants him found
Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Immigrant, Nature. Occupation: Bather
Voice: Low and grunting
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Giant, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. 4 Alchemist’s fire.
Alex Bristol, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a tan shirt with thin white vertical stripes and green pants. He is an epitome of beauty. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has gleaming, smiling amber eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He enjoys reading and quiet.
History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Layabout, but doesn't like to broadcast it.
Motivation: He feels the way he acts is they only way to get by in the world; and wants to open a new tavern
Ideals: Impeccable, Logical. Bonds: Attractive, Poor, Job. Occupation: Spy
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2700 sp. Alexandrite (400 gp). Red-brown spinel (90 gp). Aquamarine (400 gp).
Roger Colton, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and typically wears white cloth garments or leather armor. His skin is also unnaturally pale. His brown hair is singed and shortened. His eyes are gray and catlike.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Priest
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 18 (+4) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1000 sp. Sard (40 gp). Onyx (40 gp). White pearl (130 gp). Red-brown spinel (130 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!