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NPC Generator

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Advanced [show]


Godfrey Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He prefers to wear flannel. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his silver hair to look like a famous performer. He wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His first spouse was a Shepherd, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He got away from his former life and has fallen to alcoholism.

Motivation: To unite with his brother.

Ideals: Justice. Flaws: Addict. Bonds: Slave, Rich, Family. Occupation: Sculptor

Voice: Ums and uhs a lot

Attributes [hide]

Godfrey Jacobs, Male Human Aristocrat 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)14 (+2) 12 (+1)10 (+0)
Skills Athletics +3, Nature +4
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4

Possessions: 400 gp.


Social Check DCs


Gerald Kimberley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a fancy pastel suit, he is not a threatening figure. He wears a colorful flower in his red hair. His green eyes dart from person to person.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his singing dream.

Motivation: Revenge; and he wants revenge against giants

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Poor, Enemies. Occupation: Roofer

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerald Kimberley, Male Human Adept 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)8 (-1) 10 (+0)11 (+0)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp. Old masterpiece painting (1000 gp). Gold dragon comb with red garnet eye (1200 gp).


Social Check DCs


Theodoric Kitchur, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears professional attire. His auburn hair is lengthy and is close to two feet long. His eyes are a pleasant green.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Theodoric grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Flaws: Racist, Insomniac. Bonds: Attractive, Adventurer, Rich. Occupation: Glassblower

Voice: Pronounces O like U

Attributes [hide]

Theodoric Kitchur, Male Human Barbarian 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Cloth of gold vestments (60 gp).


Social Check DCs


Norman Gentry, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally shirtless and showing off his tattooed chest. He has styled his white hair well, parting it to the left. He wears crescent spectacles with a black brim.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He enjoys reading and quiet.

History: Born to a pair of adventurers, Norman grew up listening to his mother's many stories. He dropped out of school before completing his studies. He has achieved small success as a Mortician.

Motivation: A deep hatred of gnolls; and he's looking for his big break

Ideals: Logical. Bonds: Job, Adventurer, Enemies. Occupation: Mortician

Voice: Sensual and smooth

Attributes [hide]

Norman Gentry, Male Human Expert 8
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 29 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 12 (+1)7 (-2)
Skills Religion +4, Survival +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 40000 cp. Jet (160 gp). Peridot (20 gp). Fire opal (900 gp). Blue quartz (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally shirtless and showing off his tattooed chest. He has dyed his greying silver hair a little too much giving a sharp silver color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Stableman, but he got bored and became a Healer. He tends to his Healer job now, and dutifully fulfills any obligations he has.

Motivation: Wants to have a good time and be beloved; and wants to open a new tavern

Ideals: Optimist. Flaws: Fearful, Disease. Bonds: Poor, Attractive, Job. Occupation: Healer

Voice: Speaks through clenched teeth

Attributes [hide]

Tim Birkenhead, Male Human Bard 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)16 (+3) 16 (+3)7 (-2)
Skills Investigation +6, Perception +6
Senses Passive Perception 16
Languages Common, Aquan, Abyssal, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 400 gp.


Social Check DCs

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