Rolf Carlisle, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'1". He wears a brown vest and prefers black and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is braided into rings. His green eyes peer out from beneath his feathered brown hat.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Ruler father left him crippled. He struck the Detective job and began his own company from there.
Motivation: Money/treasure; and balancing his hectic life and new detective responsibilities is difficult
Flaws: Ugly, Disease. Bonds: Job, Military, Rich. Occupation: Detective
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Goblin, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 24000 cp. Golden pearl (70 gp). Blue quartz (4 gp). 1 Magnifying glass.
Richard Beckwith, Male Human [Permalink]
Personal [hide]
Description: 6'0" and lanky with angular features, he is an attractive figure. He wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His hair is blonde, silky, and of moderate length. This hazel eyed westerner is not easily forgotten.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Balancing his hectic life and new Miner responsibilities is difficult; and he is unsatisfied with his job
Ideals: Logical. Bonds: Attractive, Nature, Job. Occupation: Miner
Voice: Scandinavian accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 13 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. Jasper (80 gp). Amethyst (110 gp). Smoky quartz (80 gp). Chalcedony (80 gp).
Drogo Browning, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears skinny pants and wears a black and violet robe with the hood down. He has shaved his head bald. His eyes are blue.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He now spends his time doing works of charity.
Motivation: Balancing his hectic life and new Merchant responsibilities is difficult.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Merchant
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Average lock. 1 Average lock.
Arnold Sydney, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man dresses in violet turtlenecks beneath a blue coat with black slacks. His hair is always cut to a buzz. His blue eyes are slightly larger than normal.
Personality: He is extraordinarily eccentric. Arnold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Arnold was raised in a hard working conservative environment. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: Wants to work out more often; and further expansion of business
Ideals: Athletic. Flaws: Insane, Hedonist. Bonds: Job, Family. Occupation: Crown-heir
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dustin Crawford, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a violet vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his violet boots flare out at the collars. His hair is cut close to his head. His amber eyes have a joyful gleam in them most of the time.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He would rather hide behind his crafts than deal with other people.
History: The child of southern immigrants he idolized his mother. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Disciplined, Artistic. Flaws: Shy. Bonds: Immigrant, Religious. Occupation: Stableman
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 44 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 18 (+4) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: Iolite (80 gp). Blue star sapphire (500 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
