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Advanced [show]


Diggory Wellington, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he very much looks the part of a Bounty Hunter. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Diggory was born in the east. At a young age he loved to build and create. His childhood dream was to be a Butcher, but he was a colossal failure. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.

Motivation: To be a Butcher again; and balancing his hectic life and new bounty hunter responsibilities is difficult

Ideals: Entrepeneur, Persistence. Flaws: Ugly, Emotional. Bonds: Job. Occupation: Bounty Hunter

Voice: Slurs words

Attributes [hide]

Diggory Wellington, Male Human Warrior 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)15 (+2) 8 (-1)12 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 9
Languages Common, Abyssal, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp. Large well-done wool tapestry (200 gp).


Social Check DCs


John Colton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear blue clothing when he does not wear armor. He wears a broad hat to hide his balding. His eyes are a pleasant gray.

Personality: John hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He plays an instrument quite well.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now travels the world, in search of power and loot.

Motivation: Money/treasure; and regain custody of his son

Ideals: Artistic. Bonds: Rich, Adventurer, Family. Occupation: Doctor

Voice: growls and snarls, animalistic

Attributes [hide]

John Colton, Male Human Ranger 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 9 (-1)9 (-1)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp.


Social Check DCs


Hubert Hadley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear ponchos typically of a light pastel in addition to tight pants. His white hair has been sun bleached extensively. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A skeptical and narcissistic man, Hubert's first love is himself. His second love is also himself. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a pair of adventurers, Hubert grew up listening to his mother's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable, Justice. Flaws: Addict. Bonds: Attractive, Adventurer, Military. Occupation: Priest

Voice: Sighs a lot, exhausted

Attributes [hide]

Hubert Hadley, Male Human Warlock 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)15 (+2) 9 (-1)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Druidic, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: Pink pearl (60 gp). Aquamarine (600 gp). Deep green spinel (60 gp).


Social Check DCs


Gunter Atterton, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a large blue jacket. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His hair is cut close to his head. This hazel eyed southerner is not easily forgotten.

Personality: He will rave to anyone who will listen. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Gifted from a young age, Gunter studied abroad. He struck it rich when he found rare goods in large quantities. He's since become an addict/alcoholic.

Motivation: Wants to open a new tavern; and he is greedy

Ideals: Gifted. Flaws: Insane, Antagonistic, Addict. Bonds: Rich, Job. Occupation: Body Guard

Voice: Old Prospector

Attributes [hide]

Gunter Atterton, Male Human Cleric 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)13 (+1) 13 (+1)9 (-1)
Skills Deception +1, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. Violet garnet (600 gp). 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Tim Morton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears just a pastel suit. He has wavy black hair. He tend to wears goggles to shield his eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Joker, Optimist. Bonds: In love, Nature. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Tim Morton, Male Human Adept 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)8 (-1) 11 (+0)12 (+1)
Skills Intimidation +3, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 3000 cp. Golden pearl (50 gp). Amber (50 gp). Rose (60 gp). Moss agate (7 gp). 1 Minor magic item.


Social Check DCs

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