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NPC Generator

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Advanced [show]


Peter Langdon, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He tends to wear a blue poncho over his likewise colored trousers and shirt. He has shaved his head bald. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He got into the Dyer business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His relatives are trying to arrange a marriage; and expand his business

Ideals: Passionate, Optimist, Justice. Bonds: Job, Family. Occupation: Dyer

Voice: Indian accent

Attributes [hide]

Peter Langdon, Male Human Warrior 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)14 (+2) 16 (+3)11 (+0)
Skills Animal Handling +5, Stealth +1
Senses Passive Perception 13
Languages Common, Undercommon, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 15000 cp. 1 Breastplate.


Social Check DCs


Patrick Denholm, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. He wears his hair in dreadlocks. His ears are large.

Personality: He is almost excessively polite to everyone, even when angry. He plays an instrument quite well.

History: He was born a particularly ugly child, much to the horror of his parents. Patrick was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Barkeep. He left for the east, certain he would find work there.

Motivation: Seeks redemption; and he feels threatened by others

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Barkeep

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Patrick Denholm, Male Human Sorcerer 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)14 (+2) 17 (+3)12 (+1)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 13
Languages Common, Aquan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 80 pp.


Social Check DCs


Raymond Charlton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair, while still mostly white, has prominent grey streaks. He has violet eyes and a tan hat with a black feather.

Personality: He is overprotective of those who hire his services. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He'd like to take his coworkers down a peg; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly. Bonds: Rich, Guardian, Job, Adventurer. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Raymond Charlton, Male Human Bard 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)10 (+0) 17 (+3)11 (+0)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp. Amethyst (80 gp). Jet (80 gp). Moss agate (4 gp). 1 Masterwork Common Melee.


Social Check DCs


Everard Norton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long brown hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A skeptical and narcissistic man, Everard's first love is himself. His second love is also himself. He has a small toy that he constantly fidgets with.

History: Born to a Shipwright, his father struggled to pay the bills. He helped his father out around the business and became quite the natural. He tends to his Baker job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new baker responsibilities is difficult

Ideals: Impeccable, Fighting. Flaws: Addict. Bonds: Poor, Job. Occupation: Baker

Voice: Sleepy voice

Attributes [hide]

Everard Norton, Male Human Barbarian 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Insight +2, Investigation +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Star rose quartz (20 gp).


Social Check DCs


Percival Stanton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has shaved his head bald. He has hazel eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Percival grew up listening to his father's many stories. Like his father and his brother before him, after school he went straight into learning to become a Apothecary. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Shy. Bonds: Adventurer, Job, Rich. Occupation: Apothecary

Voice: Speaks like tongue is numb

Attributes [hide]

Percival Stanton, Male Human Barbarian 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 8 (-1)7 (-2) 13 (+1)11 (+0)
Skills Nature +0, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs

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