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Advanced [show]


Tim Payton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a black tunic with grey highlights, and long black pants that bunch up around his shoes. He keeps his white hair in a pixie cut. His eyes are likewise brown.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Layabout business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Layabout. He has drifted from career to career and currently works as a Layabout.

Motivation: He feels kind of lost in life; and he has money and likes to spend it

Ideals: Athletic. Flaws: Depressed, Antagonistic. Bonds: Job, Rich. Occupation: Layabout

Voice: Indian accent

Attributes [hide]

Tim Payton, Male Human Commoner 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)16 (+3) 14 (+2)12 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Goblin, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1000 sp. Alexandrite (500 gp).


Social Check DCs


Alex England, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is dressed in a clean white cloak covering his clean studded leather, marred by chocolates. His head has been shaved. His amber eyes dart from person to person.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. When he's not drinking or sleeping the drinks off, he's doing music.

History: Alex lived on a farm with his father, near the main road leading to a nearby town. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has never given up on his music dream.

Motivation: Regain custody of his son.

Ideals: Artistic. Flaws: Ugly, Terse. Bonds: Family. Occupation: Cook

Voice: Speaks with squeezed throat

Attributes [hide]

Alex England, Male Human Wizard 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 800 gp. Gold dragon comb with red garnet eye (1500 gp). Old masterpiece painting (600 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (900 gp).


Social Check DCs


William Blakeley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a well pressed and immaculate suit (or dress). He has shaved his head bald. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a great chef.

History: He was raised by priests from a young age. After coming to the age of reason, William took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.

Motivation: His religion dominates his actions.

Ideals: Professionalism, Gifted. Bonds: Religious, Mentor. Occupation: Butcher

Voice: Scottish accent

Attributes [hide]

William Blakeley, Male Human Ranger 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)16 (+3) 14 (+2)14 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Auran, Goblin, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Red garnet (130 gp). 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Thomas Read, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his silver hair down. His face is covered beneath a completely black helmet.

Personality: Abrasive and pushy, he has a hard time making friends. He has a small toy that he constantly fidgets with.

History: Thomas hails from a village terrorized by orcs. Through the years after Thomas was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Thomas's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Thomas and his spouse have recently divorced.

Motivation: Retire the richest man in the west; and revenge

Ideals: Entrepeneur. Flaws: Antagonistic, Addict. Bonds: Enemies. Occupation: Jeweler

Voice: Breathy voice

Attributes [hide]

Thomas Read, Male Human Sorcerer 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)6 (-2) 14 (+2)13 (+1)
Skills Animal Handling +4, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Richard Yardley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears many layers of old clothing at all times and is in decent physical shape. His silver hair is cut short. His violet eyes are passionate and lively.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Poor, Immigrant, Family. Occupation: Bookbinder

Voice: Speaks through clenched teeth

Attributes [hide]

Richard Yardley, Male Human Druid 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 7 (-2)11 (+0) 12 (+1)14 (+2)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs

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