Kody Graham, Male Human [Permalink]
Personal [hide]
Description: This man wears rags and sports a simple walking cane, and sports empty pouches on his belt. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady violet eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He believes the world needs to unite to get rid of dire rats once and for all.
History: Kody was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality.
Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Poor, Enemies, Adventurer. Occupation: Stylist
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 14 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Gnome
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
Possessions: 7000 sp.
Alexandre Fawcett, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a white shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His hair is cut close to his head. He wears crescent spectacles with a black brim.
Personality: He dislikes all the random violence that takes place in the east. A true patriot, Alexandre would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. As a young adult he joined a group advocating for an improvement in Human conditions. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army
Ideals: Pacifist. Flaws: Insane, Racist. Bonds: Military, Slave. Occupation: Layabout
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 39 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item.
Lance Kendall, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears light armors faded through time and improper care. His auburn hair is cut jaggedly and amateurishly. His eyes are a pleasant gray.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Further he is a bit of a stoner and is frequently out of it.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Miner.
Motivation: Wants to raise his children well; and he is currently in port desperately looking for someone to get him out
Flaws: Addict. Bonds: Family, Slave, Job. Occupation: Miner
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 52 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.
Adelard Shelby, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His golden hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.
Personality: This man loves music and to teach people music more than just about anything. He is able to fit into much smaller and tighter spaces than normal.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Brilliant and gifted he never wanted to apply himself. He has never given up on his music dream.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Ploughman
Voice: Timid voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 9 (-1) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp.
Gilbert Ridley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His long golden hair is drawn into a two foot long braid. He has blue eyes and a black hat with a blue feather.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has gone from town to town working and never settling down anywhere, but has fallen for a local Interpreter. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's attracted to the PC; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Immigrant, Has a crush. Occupation: Carpenter
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 500 gp.
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Their contribution stands as a beacon of hope for all adventurers!
