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NPC Generator

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Advanced [show]


Roland Wharton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears clothing that is held on in multiple layers but all of it is in poor condition. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: Roland speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in the south. Roland was born on a far southern forest where he grew up under the tutelage of his mother, an expert Gardener. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Gardener

Voice: Rolls R's

Attributes [hide]

Roland Wharton, Male Human Fighter 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 5 (-3)16 (+3) 15 (+2)12 (+1)
Skills Deception +4, Survival +5
Senses Passive Perception 12
Languages Common, Druidic, Abyssal, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 1000 sp. Banded agate (10 gp).


Social Check DCs


Trym Melancon, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is styled in orderly dreadlocks. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is skeptical of what others tell him and is slow to trust.

History: He was born in the south, but his parents moved at a very young age to the north. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To get a good night's sleep; and to reunite with his old friends

Ideals: Joker. Flaws: Shy, Insomniac. Bonds: Immigrant, Adventurer. Occupation: Layabout

Voice: Pronounces O like U

Attributes [hide]

Trym Melancon, Male Human Barbarian 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 53 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)16 (+3) 12 (+1)13 (+1)
Skills Persuasion +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 gp. Amethyst (70 gp). Violet garnet (400 gp).


Social Check DCs


Henry Law, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tattered old clothes. His red hair is smooth and relatively long. He has several tiny amber earrings on each ear.

Personality: Stoic and calm, he prefers to meditate than take action. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Athletic, Disciplined. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Bellfounder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Henry Law, Male Human Monk 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)12 (+1) 14 (+2)11 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


John Cromwell, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears skinny pants and wears a grey and white robe with the hood down. He is an epitome of beauty. His hair is golden and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a hateful person. He taunts others and blames them for his problems. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he's repulsed by the pc

Ideals: Justice. Flaws: Insane, Antagonistic. Bonds: Attractive, Rich. Occupation: Fisher

Voice: Indian accent

Attributes [hide]

John Cromwell, Male Human Monk 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 7 (-2)8 (-1) 15 (+2)12 (+1)
Skills Athletics +2, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +6

Possessions: 200 gp. 6 Acid flasks.


Social Check DCs


Tim Charlton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears rags and sports a simple walking cane. He has a hunchback. He keeps his white hair in a flapper bob. His face is scarred and worn.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He uses divination through singing.

History: He was raised in a white middle class family as the only child. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Many dire rats want him driven away; and he seems to be bored by most things

Ideals: Gifted. Flaws: Ugly, Mundane, Fearful. Bonds: Poor, Enemies. Occupation: Herbalist

Voice: Voice breaks

Attributes [hide]

Tim Charlton, Male Human Cleric 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills History +5, Performance +4
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 10000 cp. Brown-green garnet (100 gp). Black pearl (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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