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NPC Generator

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Ralf Wade, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He has a hunchback. His silver hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: Calm and collected, he is a well trained Mayor. Ralf is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Ralf was born the youngest of three triplets. His childhood dream was to be a Shepherd, but he was a colossal failure. He ran away from his former home and has been making his living as a Mayor for the past few years.

Motivation: Wants to raise his children well; and further expansion of business

Flaws: Ugly, Insane. Bonds: Poor, Job, Family. Occupation: Mayor

Voice: Farmer accent

Attributes [hide]

Ralf Wade, Male Human Sorcerer 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)18 (+4) 6 (-2)10 (+0)
Skills Insight +1
Senses Passive Perception 8
Languages Common, Infernal, Elven, Dwarven, Celestial
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15665300000

Possessions: 110 pp. Zircon (80 gp). Fire opal (1100 gp). Chrysoberyl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He dresses like a well dressed Bather does. He has auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He works hard and plays hard.

History: Born in the west to a Bather, Manfred learned a great deal about his father's area of expertise. Through the years after Manfred was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Manfred's father didn't care for him much, and the feeling was mutual. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Justice, Fighting. Flaws: Hedonist, Antagonistic. Bonds: Job. Occupation: Bather

Voice: Hard of hearing, loud

Attributes [hide]

Manfred Thorpe, Male Human Aristocrat 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)15 (+2) 11 (+0)18 (+4)
Skills Medicine +3, Persuasion +7
Senses Passive Perception 10
Languages Common, Terran, Orc
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Harper, Male Human [Permalink]

Personal [hide]

Description: A 5'4" southern man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has shaved his head bald. His eyes, though not visible through his cowl, are brown.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Everard was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Everard's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Everard and his spouse have recently divorced.

Motivation: His religion dominates his actions; and he is greedy

Flaws: Antagonistic, Shy. Bonds: Rich, Military, Religious. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Everard Harper, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)11 (+0) 14 (+2)9 (-1)
Skills History +2, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Diggory Gresham, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is generally well dressed albeit a few years behind the times. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. After coming to the age of reason, Diggory took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Gifted. Bonds: Attractive, Rich, Religious, Adventurer. Occupation: Gardener

Voice: Scratchy, weak

Attributes [hide]

Diggory Gresham, Male Human Ranger 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 14 (+2)14 (+2) 4 (-3)8 (-1)
Skills Deception +1, Religion +4
Senses Passive Perception 7
Languages Common, Auran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 300 gp.


Social Check DCs


Wymar Marlee, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He wears a small hat to cover his moderate length white hair. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Farmer. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Wymar took refuge in the old dungeon and found the beat up axe and armor he uses now. He became a Farmer soon after.

Motivation: Further expansion of business.

Flaws: Forgetful. Bonds: Attractive, Job, Military, Nature. Occupation: Farmer

Voice: Posh accent

Attributes [hide]

Wymar Marlee, Male Human Bard 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1000 sp.


Social Check DCs

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