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NPC Generator

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Advanced [show]


Wymar Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a Stetson hat to hide his balding. His hazel eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy, self-centered, vain, and jealous.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Gardener arts, while his father instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He seems to be bored by most things; and money/treasure

Flaws: Mundane, Selfish, Depressed. Bonds: Attractive, Rich. Occupation: Gardener

Voice: Old thin voice

Attributes [hide]

Wymar Ainsworth, Male Human Aristocrat 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)11 (+0) 9 (-1)9 (-1)
Skills Athletics +3, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 15000 sp. 1 Superior lock. 1 Good lock. 1 Bullseye lantern.


Social Check DCs


Gunter Browning, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is constantly adorned with expensive silk clothing, often dyed in bright yellow and black, and wears rings and necklaces with large, colorful gems. His hair is greying and his face has many wrinkles. His brown eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: When he was but 4 years old his parents immigrated from the west. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he is content

Flaws: Insane, Mundane. Bonds: Rich, Immigrant, Religious. Occupation: Seamstress

Voice: High pitched, excited

Attributes [hide]

Gunter Browning, Male Human Aristocrat 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)18 (+4) 10 (+0)6 (-2)
Skills Investigation +7, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Auran, Abyssal, Undercommon, Terran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 40 pp. Rock crystal (50 gp). Obsidian (8 gp). Blue star sapphire (1200 gp). Black opal (1200 gp).


Social Check DCs


Cory Atterton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He is typically in his Navigator uniform. He keeps his golden hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cory was born on a far northern plains where he grew up under the tutelage of his father, an expert Navigator. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and to be a detective again

Flaws: Antagonistic. Bonds: Job, Attractive, Immigrant, Rich. Occupation: Navigator

Voice: Irish accent

Attributes [hide]

Cory Atterton, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +3, History +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 17000 cp. Rose (70 gp). Amethyst (40 gp). 1 Minor magic item.


Social Check DCs


Kyle Tyndall, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and tends to wear a grey poncho over his likewise colored trousers and shirt. His moppish chestnut hair is in a traditional bowl cut. His brown eyes are passionate and lively.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Kyle was born in the east. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He struck the Marshal job and began his own company from there.

Motivation: He is compelled to act according to his religious beliefs; and he's looking for his big break

Ideals: Disciplined, Persistence. Bonds: Adventurer, Job, Religious. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

Kyle Tyndall, Male Human Adept 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)6 (-2) 16 (+3)16 (+3)
Skills Insight +5, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 200 gp.


Social Check DCs


Gerald Garrick, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this southern man wears a lot of dark rich colors, with gold accents. He wears his hair in dreadlocks. His blue eyes have a joyful gleam in them most of the time.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he is greedy

Ideals: Athletic. Flaws: Forgetful. Bonds: Attractive, Adventurer, Rich. Occupation: Butcher

Voice: Slow speaker

Attributes [hide]

Gerald Garrick, Male Human Expert 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)7 (-2) 12 (+1)13 (+1)
Skills Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. 2 Acid flasks. 4 Antitoxin.


Social Check DCs

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