Chad Fulton, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. His long silver hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was raised in a white middle class family as the only child. A freak accident while working with his Weaver father left him crippled. He has since lost track of the people in his past.
Motivation: To end his boredom; and marry his sister to traveling adventurers
Ideals: Disciplined. Flaws: Ugly, Mundane, Disease. Bonds: Family. Occupation: Barber
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 200 gp. 1 Minor magic item.
Alex Mori, Male Human [Permalink]
Personal [hide]
Description: An older man who very much looks the part of a Spy, he is not a threatening figure. He has styled his golden hair well, parting it to the left. His green eyes dart from person to person.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses divination through singing.
History: He served in the navy to pay for his family's outstanding loans. His martial abilities were realized during a raid on his village. In the meantime he has taken over work as a Spy and occasionally as a mercenary.
Motivation: Expand his business; and he wants to meet his childhood hero
Ideals: Persistence, Gifted. Bonds: Job, Military, Adventurer. Occupation: Spy
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 46 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Abyssal, Gnome
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +6
Possessions: 50 pp.
Arnold Rutherford, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a pastel shirt with thin brown vertical stripes and red pants. He keeps his long chestnut hair kept up in a rat tail. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark
Flaws: Ugly, Shy, Fearful, Antagonistic. Bonds: Adventurer. Occupation: Stylist
Voice: Timid voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Solid gold idol (200 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Dustin Tindall, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is generally shirtless and showing off his tattooed chest, and is pretty ugly. He has a long red beard with little hanging trinkets. His eyes are a pleasant green.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He is searching for what he claims is his rightful reward.
Motivation: Wants to work out more often; and he has passion for adventuring and risk
Ideals: Fighting, Athletic. Flaws: Ugly, Hedonist, Antagonistic. Bonds: Adventurer. Occupation: Architect
Voice: French accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 16 (+3) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Orc
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. Sardonyx (70 gp).
Chad Washington, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears many layers of old clothing at all times. His hair, while still mostly golden, has prominent grey streaks. This gray eyed southerner is not easily forgotten.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born at the edge of vast mountains. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted divine powers by his dying sister.
Motivation: Many dire rats want him driven away; and to protect his home
Ideals: Gifted. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Nature. Occupation: Merchant
Voice: Soft and mumbly
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 28 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Aquan, Druidic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 900 gp.
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