Gomory Dumph, Male Human [Permalink]
Personal [hide]
Description: A 6'6" western man, he wears baggy blue pantaloons and a pastel scarf. His white hair is cut jaggedly and amateurishly. His eyes are hazel and beady.
Personality: Aggressive, abrasive, and angry, Gomory embodies much of what other species detest in the Humans. He has a habit of throwing himself into exceedingly dangerous situations.
History: He got into the Fortune-teller business at a young age. Over the years he perfected his riding and shooting skills. He inherited the family business which he has now maintained for 2 years.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Job, Nature. Occupation: Fortune-teller
Voice: Can't modulate volume
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 37 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 16 (+3) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 12000 cp. 1 Minor magic item.
Lewis Holton, Male Human [Permalink]
Personal [hide]
Description: Standing 6'2", this man is constantly adorned with expensive silk clothing, often dyed in bright black and red, and wears rings and necklaces with large, colorful gems. His white hair is styled in orderly dreadlocks. He has gleaming, smiling blue eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has never given up on his painting dream.
Motivation: Wants to raise his children well; and doesn't want to be a herbalist and was forced into it by his family
Ideals: Professionalism, Entrepeneur, Artistic. Bonds: Rich, Nature, Family. Occupation: Herbalist
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 9)
Armor Class 7
Hit Points 45 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 3d4+3, Ranged +0 / 3d4-3, Grapple +3
Possessions: 500 gp. Black opal (1400 gp). Aquamarine (1400 gp).
Alex Sutton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a robe, a symbol of strength around his neck, and a quarterstaff on his belt. His head has been shaved. His eyes are brown and catlike.
Personality: He is mildly Human supremacist, though he does not identify as such. He never wears the same outfit twice, unless he absolutely has to.
History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Alex's homeland. Alex decided to take the middle way and become a bodyguard. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Fighting, Artistic. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Laborer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 55 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1100 gp. White pearl (160 gp). Alexandrite (900 gp). Emerald (800 gp). Rock crystal (30 gp). 1 Minor magic item. 1 Minor magic item.
Charles Southey, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is also unnaturally pale. He keeps his black hair in a flapper bob. He has a tattooed face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Further he is a bit of a stoner and is frequently out of it.
History: His father raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Passionate. Flaws: Ugly, Addict. Bonds: Rich, Nature. Occupation: Brewer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp. Red garnet (80 gp). Carnelian (20 gp). 1 Bullseye lantern. 1 Magnifying glass. 1 Masterwork Artisan’s tools. 1 Average lock.
Percival Skelton, Male Human [Permalink]
Personal [hide]
Description: This man is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. He has a penchant for wearing a ring with an oversized amber on his left hand. His moppish red hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is extraordinarily eccentric. He feeds upon the attention of others.
History: He comes from a rich northern family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy; and he has passion for adventuring and risk
Flaws: Insane, Disease. Bonds: Rich, Attractive, Adventurer. Occupation: Merchant
Voice: Booming voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
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