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Advanced [show]


Conrad Abram, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and carries clubs. He wears a colorful flower in his brown hair. He wears a mask on his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Lazy. Bonds: Attractive, Rich. Occupation: Hunter

Voice: Loud with bravado

Attributes [hide]

Conrad Abram, Male Human Aristocrat 9
Medium (6'1") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 17 (+3)17 (+3)
Skills History +3, Intimidation +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 2000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (160 gp).


Social Check DCs


Trym Cooper, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many yellow ritualistic tattoos. He wears a simple grey robe with yellow stripes complete with hood. His moppish golden hair is in a traditional bowl cut. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His father raised him in a mountain cabin. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Flaws: Ugly, Disease. Bonds: Enemies, Nature, Adventurer. Occupation: Interpreter

Voice: Relaxed voice

Attributes [hide]

Trym Cooper, Male Human Bard 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Simon Rutherford, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He always tries to repair and not replace. It was this mentality that drove him into the Soapmaker business.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Simon took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved; and he has decided he is irredeemable

Ideals: Optimist, Persistence, Gifted. Bonds: Attractive, Military. Occupation: Soapmaker

Voice: Farmer accent

Attributes [hide]

Simon Rutherford, Male Human Paladin 10
Medium (5'3") Human, Lawful Good (CR 10)
Armor Class 12
Hit Points 60 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)12 (+1) 15 (+2)14 (+2)
Skills Persuasion +6, Religion +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1500 gp. Golden yellow topaz (400 gp). Jet (80 gp). Golden yellow topaz (400 gp).


Social Check DCs


John Van Es, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He has moderate length brown hair. His green eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He believes the world needs to unite to get rid of drow once and for all.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after John was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. John's mother didn't care for him much, and the feeling was mutual. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Flaws: Ugly, Antagonistic, Secretive. Bonds: Enemies, Job. Occupation: Sailor

Voice: Low rumbling, strings words together

Attributes [hide]

John Van Es, Male Human Expert 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)5 (-3) 9 (-1)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 70 pp.


Social Check DCs


Ernest Ashton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears grey leather gloves, a grey jacket, and tight pants. His silver hair, when down, is lengthy. His eyes are green and beady.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is able to make almost anything out of random pieces of junk.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Ernest was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Ernest's mother didn't care for him much, and the feeling was mutual. He was granted arcane powers by his dying brother.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic, Disease. Occupation: Masseuse

Voice: Hard of hearing, loud

Attributes [hide]

Ernest Ashton, Male Human Druid 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)17 (+3) 17 (+3)10 (+0)
Skills Arcana +5, Athletics +1
Senses Passive Perception 13
Languages Common, Ignan, Celestial, Goblin
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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