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NPC Generator

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Advanced [show]


Cory Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat. He wears his auburn hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily eccentric. Flattery will make him almost putty in your hands.

History: He was born at the edge of vast forest. He worked as a nervous Detective and found it very stressful. He has achieved small success as a Detective.

Motivation: To settle down with his crush; and further expansion of business

Flaws: Insane, Selfish. Bonds: Nature, Job, Has a crush. Occupation: Detective

Voice: Spits and sputters

Attributes [hide]

Cory Westcott, Male Human Rogue 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)8 (-1) 12 (+1)17 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 80 pp.


Social Check DCs


Gerard Altham, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gerard was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Antagonistic. Bonds: Adventurer, Poor, Enemies. Occupation: Bricklayer

Voice: Sore throat, cough

Attributes [hide]

Gerard Altham, Male Human Druid 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)11 (+0) 13 (+1)7 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp.


Social Check DCs


Hugh Crawford, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears grey painted combat armor at almost all times. His black hair is knotted and matted. This amber eyed easterner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Hugh enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gifted from a young age, Hugh studied abroad. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well.

Ideals: Persistence, Gifted. Flaws: Hedonist. Bonds: Family. Occupation: Baker

Voice: Sore throat, cough

Attributes [hide]

Hugh Crawford, Male Human Expert 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)12 (+1) 15 (+2)10 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 cp. 1 Thunderstones.


Social Check DCs


Alex Redfield, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is cut short. He wears an eyepatch.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Alex grew up listening to his father's many stories. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He loathes his own lifestyle.

Flaws: Ugly, Antagonistic, Addict, Depressed. Bonds: Adventurer. Occupation: Soapmaker

Voice: Speaks with back of mouth

Attributes [hide]

Alex Redfield, Male Human Expert 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)16 (+3) 10 (+0)14 (+2)
Skills Performance +5, Stealth +5
Senses Passive Perception 10
Languages Common, Draconic, Abyssal, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Aldous Allerton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has shaved his head bald. His eyes, though not visible through his cowl, are green.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Energy wise he seems alert and responsive.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Mortician father left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants revenge against goblins

Ideals: Philantrophist, Professionalism. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Layabout

Voice: Squeaky

Attributes [hide]

Aldous Allerton, Male Human Bard 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Athletics +4, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 110 pp. Sardonyx (80 gp). Alexandrite (1500 gp). Peridot (80 gp).


Social Check DCs

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