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Hubert Deighton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears very tight pants and wife beaters, though occasionally he sports a green coat. He wears a top hat to hide his balding. He has blue eyes and a green hat with a grey feather.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: When he was but 3 years old his parents immigrated from the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Hunter.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Bonds: Job, Nature, Immigrant, Attractive. Occupation: Hunter

Voice: Ums and uhs a lot

Attributes [hide]

Hubert Deighton, Male Human Cleric 8
Medium (6'3") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 16 (+3)11 (+0) 15 (+2)13 (+1)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 2d10-3, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tan painted combat armor at almost all times. His white hair has been sun bleached extensively. He has blue eyes.

Personality: He likes to make people angry or surprised. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. He tends to his Assassin job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and to be a sculptor again

Ideals: Fighting. Flaws: Antagonistic, Forgetful. Bonds: Job. Occupation: Assassin

Voice: Indian accent

Attributes [hide]

Alexandre Hallewell, Male Human Aristocrat 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)7 (-2) 17 (+3)11 (+0)
Skills Nature +1, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Trey Tindall, Male Human [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail, and sports empty pouches on his belt. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food he seems plenty friendly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a shipwright and was forced into it by his family

Ideals: Philantrophist, Entrepeneur. Flaws: Insane. Bonds: Slave, Family. Occupation: Shipwright

Voice: Complex vocabulary, royal

Attributes [hide]

Trey Tindall, Male Human Commoner 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)9 (-1) 16 (+3)12 (+1)
Skills Religion +1, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Hugh Gresham, Male Human [Permalink]

Personal [hide]

Description: This man dresses in tan turtlenecks beneath a yellow coat with blue slacks. He is muscular with a powerful set of arms. With bright blonde hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Hugh and his spouse have recently divorced.

Motivation: A strong sense of loyalty to Human people.

Flaws: Racist, Antagonistic. Bonds: Attractive, Mentor, Immigrant. Occupation: Shepherd

Voice: Middle-eastern accent

Attributes [hide]

Hugh Gresham, Male Human Wizard 8
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 40 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)12 (+1) 14 (+2)13 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 4000 sp. Sapphire pendant on gold chain (2300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Dryden, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fighting clothing, which leaves very little to the imagination. His black hair is heavily combed to the right. His eyes are a pleasant violet.

Personality: Overbrimming with self-confidence, Anthony isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is frequently practicing swordplay.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Some 2 years later his spouse died after the birth of his son. Heartbroken, Anthony never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Impeccable. Bonds: Military, Immigrant. Occupation: Engraver

Voice: Pronounces O like U

Attributes [hide]

Anthony Dryden, Male Human Bard 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)10 (+0) 9 (-1)6 (-2)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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