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NPC Generator

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Aldous Rutherford, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and wears tattered old clothes. He wears a feathered hat to hide his balding. His eyes are hazel and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Aldous lived on a farm with his father, near the main road leading to a nearby town. There was a wharf not far from home where he often wandered off to fish. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Family, Nature. Occupation: Bellfounder

Voice: Low rumbling, strings words together

Attributes [hide]

Aldous Rutherford, Male Human Druid 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)16 (+3) 13 (+1)15 (+2)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Goblin, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Kyle Budd, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing a perfectly clean shirt and pair of pants. He has styled his brown hair well, parting it to the left. His gray eyes dart from person to person.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Kyle was born with his father's beautiful face. In his 10th year, his parents were killed by a goblins raid, leaving Kyle alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies, Rich, Job. Occupation: Sage

Voice: Pirate accent

Attributes [hide]

Kyle Budd, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)15 (+2) 9 (-1)8 (-1)
Skills Nature +4, Stealth +3
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 14000 cp. 1 Minor magic item.


Social Check DCs


Frederick Marley, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His whole body is exceptionally muscular. He wears his white hair up in a very large beehive style do. His eyes are hazel.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He also has developed a complete distrust of the Laborer profession.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken from his home at a very young age. He became a Engraver soon after.

Motivation: Further expansion of business; and balancing his hectic life and new engraver responsibilities is difficult

Ideals: Gifted. Bonds: Rich, Immigrant, Attractive, Job, Slave. Occupation: Engraver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Frederick Marley, Male Human Adept 8
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 16 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 6 (-2)12 (+1) 12 (+1)11 (+0)
Skills Medicine +4, Nature +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1200 gp.


Social Check DCs


Chad Anderton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Carter. He has white hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He can speak with the recently deceased. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Roofer, who enjoyed hunting, Chad was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Carter job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Gifted, Fighting. Bonds: Job, Attractive, Nature. Occupation: Carter

Voice: Uses lots of figures of speech

Attributes [hide]

Chad Anderton, Male Human Barbarian 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 62 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)13 (+1) 16 (+3)13 (+1)
Skills Medicine +6, Nature +4
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 400 gp. Jade (70 gp). Black pearl (800 gp).


Social Check DCs


Balimaar Kimberley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an entirely grey suit with green socks and a vest with buckled shoes. His long golden hair is drawn into a two foot long braid. His thin eyebrows rest above his beady brown eyes.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is frequently practicing swordplay.

History: Born to a Farmer, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Military, Poor. Occupation: Sailor

Voice: Jamaican accent

Attributes [hide]

Balimaar Kimberley, Male Human Druid 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)9 (-1) 9 (-1)13 (+1)
Skills Arcana +2, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs

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